Trademark Search  /  A AIMCADEMY

A AIMCADEMY

● Live · Registered

U.S. federal trademark · Serial No. 79415494 · Reg. No. 8064121

Mark
A AIMCADEMY
Status
Registered
Serial Number
79415494
Registration No.
8064121
Filing Date
November 28, 2024
Registration Date
December 16, 2025
Class(es)
Class 009, Class 041, Class 042

Owners

Aimcademy FlexCo
99 · AT
Aimcademy FlexCo
99 · AT
Aimcademy FlexCo
99 · AT

Goods & Services

Downloadable computer game software for use on mobile devices; Downloadable interactive entertainment software for playing computer games; Downloadable computer game software via a global computer network and wireless devices; Downloadable training software for practicing skills useful for playing video games; Downloadable workout logging software; Downloadable educational course materials in the field of improvement for video game skills, particularly action video game skills; Downloadable computer software using artificial intelligence technology for data analysis; Downloadable interactive game software; Downloadable computer game software for use with on-line interactive games; Downloadable game software; Downloadable augmented reality game software; smartphone game software, downloadable; Downloadable computer gaming software; Downloadable interactive multimedia computer game programs; computer games programmes downloaded via the internet; computer game software downloadable from a global computer network

Entertainment services, namely, providing online interactive computer games; provision of on-line computer games; providing on-line interactive computer games; electronic games services provided on-line by means of a global computer network; providing a computer game that may be accessed by users on a global network and the internet; Provision of training courses in the field of video game skill improvement especially regarding reaction time, cognitive skills and hand-eye coordination for video game players; Instructional and training services, namely, providing virtual training sessions in the field of video game skill improvement for players of action video games; Computer training being educational training in the field of computers; Providing exercise instruction; game services provided online from a computer network, namely, providing online electronic games; provision of online electronic games by means of a computer based system; Provision of educational tutorials and virtual training sessions in the field of video game skill improvement for players of action video games on-line from a computer database or via the internet or extranets; Providing online computer games featuring virtual worlds in which users can interact for entertainment purposes

Development of computer game software; design of computer game software; computer programming of video and computer games; development of video and computer games; design and development of computer game software; design and development of computer game software and virtual reality software; providing online non-downloadable computer software for training and analyzing player performance in action video games; software as a service (SAAS) services for playing online video games; Platform as a service (PAAS) featuring software platforms for playing video games

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.