Trademark Search  /  ADRENALIZE ESPORTS GAMING CENTER

ADRENALIZE ESPORTS GAMING CENTER

● Live · Registered

U.S. federal trademark · Serial No. 88853852 · Reg. No. 6444095

Mark
ADRENALIZE ESPORTS GAMING CENTER
Status
Registered
Serial Number
88853852
Registration No.
6444095
Filing Date
March 31, 2020
Registration Date
August 10, 2021
Class(es)
Class 035, Class 041

Owners

Contender eSports LLC
16 · Springfield, MO, US
Contender eSports LLC
16 · Springfield, MO, US
Contender eSports LLC
16 · Springfield, MO, US

Goods & Services

Membership club services in the nature of providing discounts to members in the field of live video games

Entertainment services, namely, a video arcade housed in a live gaming center venue providing live video game stations; organizing video game tournaments with opponents virtually around the world; membership club services, namely, providing training to members in the field of video gaming; entertainment services in the nature of a video gaming league; arranging, organizing, conducting and hosting birthday parties. Entertainment services, in the nature of eSports and video game contests, games, tournaments, exhibitions, competitions and events rendered live at indoor and outdoor venues and through the media of radio, television, and the Internet; Providing temporary use of on-line non-downloadable video game software for consumer use to upload, share, preview and /or publish video game content, music and related files; Entertainment services, namely, providing exhibits composed of interactive displays, participatory activities and contests centered around video gaming; Entertainment services, namely, live performances by video game players; Entertainment services, namely, providing online, non-downloadable videos featuring games being played by others; Organizing eSports and video gaming leagues; Production of television and global computer communications programs and network broadcast programs featuring news highlights, eSports and video game contests, games, tournaments, exhibitions, competitions and events; Providing a web-based system and on-line portal for gamers to participate in on-line gaming, operation and coordination of game tournaments, leagues and tours for computer game playing purposes; Providing online news, information and commentary in the fields of eSports, video gaming, video games, and video game players

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.