Trademark Search  /  ANIME EXPO

ANIME EXPO

● Live · Pending

U.S. federal trademark · Serial No. 97272398

Mark
ANIME EXPO
Status
Pending
Serial Number
97272398
Filing Date
February 18, 2022
Class(es)
Class 009, Class 035, Class 041

Owners

The Society for the Promotion of Japanese Animation
99 · Corona, CA, US
The Society for the Promotion of Japanese Animation
99 · Corona, CA, US

Goods & Services

Sunglasses; Backpacks especially adapted for holding laptops and notebook computers; Battery chargers for mobile phones; Downloadable virtual goods, namely, computer programs featuring avatars, clothing, costumes, pets, vehicles, weapons, toys, footwear, headwear, eyewear, bags, artwork, comics, games, and jewelry relating to animation and Japanese culture for use in online virtual worlds; Downloadable audio and video recordings featuring animation, anime convention, and Japanese culture authenticated by non-fungible tokens (NFTs); Downloadable image files containing artwork or photos relating to animation, anime convention, and Japanese culture authenticated by non-fungible tokens (NFTs); Downloadable multimedia file containing artwork, text, audio, and video relating to animation, anime convention, and Japanese culture authenticated by non-fungible tokens (NFTs)

Conducting virtual trade show exhibitions online in the field of animation and Japanese culture; Retail store services featuring virtual goods, namely, avatars, clothing, costumes, pets, vehicles, weapons, toys, footwear, headwear, eyewear, bags, artwork, comics, games, and jewelry relating to animation and Japanese culture for use in online virtual worlds

Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment services, namely, providing on-line, non-downloadable virtual avatars, clothing, costumes, pets, vehicles, weapons, toys, footwear, headwear, eyewear, bags, artwork, comics, games, and jewelry relating to animation and Japanese culture for use in virtual environments created for entertainment purposes; Organizing, arranging, and conducting virtual animation and Japanese culture educational events

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.