Trademark Search  /  BEWE

BEWE

● Live · Registered

U.S. federal trademark · Serial No. 79429133 · Reg. No. 8226831

Mark
BEWE
Status
Registered
Serial Number
79429133
Registration No.
8226831
Filing Date
May 2, 2025
Registration Date
April 28, 2026
Class(es)
Class 009, Class 028, Class 041, Class 042, Class 044

Owners

Bewelab SA
99 · CH
Bewelab SA
99 · CH
Bewelab SA
99 · CH

Goods & Services

Educational services, namely, conducting classes, in the field of nutrition; Computer education training; Entertainment services, namely, providing online video games; sporting and cultural activities, namely, providing virtual reality games, tours, and sporting events; Organising and conducting of seminars in the field of software development, neuroscience and biotechnology ; Entertainment services, namely, providing temporary use of non-downloadable interactive games; physical education services; fitness assessment services for training purposes.

Downloadable computer game software; downloadable interactive game software; downloadable video game software; downloadable virtual reality game software; computers; Telecommunication apparatus, namely, smartphones; electronic apparatus, namely electric sensors measuring movement; Electronic writing tablets; Computer chips; Downloadable video game software; Transmitters of electronic signals; Memory cards; Interfaces for computers; Interfaces for computers, namely, electroencephalography (EEG) helmets allowing users to interface with computer hardware via brain activity; Biometric identification apparatus; Apparatus and instruments for recording, transmitting, reproducing or processing sound, images or data; optical sensors, image sensors, position sensors, motion sensors, trajectory sensors, speed sensors; video monitors; audio and video headsets; calculating machines, data processing equipment, computers; Downloadable virtual reality game software; Computer game programs downloadable via the Internet; Electronic sensing devices for non-medical use, namely, wearable activity trackers and sensors for monitoring and analyzing body movements in the fields of dance, skating, athletics, golf, shooting, and racket sports; Measuring apparatus for measuring motion of an object; Motion capture devices, namely, optical sensors, accelerometers, and video cameras; Downloadable computer software for creating and displaying three-dimensional (3D) user interfaces; Electronic devices for non-medical purposes for use with video games, namely, electroencephalography (EEG) headsets for monitoring brain activity, biometric sensors for recording and analyzing physiological and neuro-physiological parameters, and wearable motion sensors for capturing movement of the arms, hands, fingers, and legs.

Hand-held units for playing electronic games; Arcade-type electronic video games; video game consoles; Portable games with liquid crystal displays.

Scientific and technological services, namely research and design in the field of biomedical technologies; Scientific research in the field of information technology, telecommunications technology and biotechnology; design and development of computer systems and software; Consultancy in the design and development of computer hardware; scientific research services in the fields of movement; research services in the field of artificial intelligence technology.

Medical services; Feeding therapy services; physical therapy services; counseling regarding dietetics and nutrition; advice with respect to health; Medical services and physical therapy services provided using virtual reality, augmented reality, and 3D computer imaging systems for medical and therapeutic purposes.

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.