Trademark Search  /  BEYONDPLAY

BEYONDPLAY

● Live · Registered

U.S. federal trademark · Serial No. 97147983 · Reg. No. 00003654622

Mark
BEYONDPLAY
Status
Registered
Serial Number
97147983
Registration No.
00003654622
Filing Date
June 11, 2021
Registration Date
October 22, 2021
Class(es)
Class 009, Class 035, Class 038, Class 041, Class 042, Class 045

Owners

GECKO GARAGE LTD
99 · SLIEMA SLM, MT
GECKO GARAGE LTD
99 · SLIEMA SLM, MT
GECKO GARAGE LTD
99 · SLIEMA SLM, MT
BeyondPlay Limited
99 · London, GB

Goods & Services

Downloadable software for gambling, namely, mobile, mobile web and desktop software application for gambling and placing wagers, gamification tools and monetary participation in video streaming of gambling activities; downloadable software for gaming, namely, mobile, mobile web and desktop software for gambling and placing wagers, gamification tools and monetary participation in video streaming of gambling activities; computer hardware for video streaming gambling activities, games, gamification tools and gaming, namely, high performance computer hardware with specialized features for enhanced game playing ability and enabling monetary participation in video streaming of gambling activities and gamification tools for offering gambling activities; downloadable software, namely, for social media and networking; downloadable software for sports betting and sports betting gamification and an engagement tools; downloadable software for social gaming and social gaming gamification features; downloadable software for the management of casinos, namely, software application for gambling and placing wagers, gamification tools for gambling activities and monetary participation in video streaming of gambling activities; downloadable software for the management of online communities

Software as a service (saas) services featuring software for social gaming, gambling and placing wagers, gamification tools for gambling activities and monetary participation in video streaming of gambling activities

Marketing services in the field of esport events, advertising services in the field of esport events; promotion of goods and services through sponsorship of esport events; online advertising and promotional services; advertising, marketing and promotion services; marketing services; affiliate marketing; advertising and marketing services provided by means of indirect methods of marketing communications, namely, social media, search engine marketing, inquiry marketing, internet marketing, mobile marketing, blogging and other forms of passive, sharable or viral communications channels

Video streaming services via the internet, featuring esport events; streaming of video material on the internet; streaming of audio material on the internet; ; internet broadcasting services featuring esport events; Providing access to gambling and gaming websites on the internet; chatroom services for social networking; providing internet chatrooms; provision of online forums for users for the sharing and transmission of information and electronic media concerning esports, gambling and gaming

Computer software licensing; licensing of software in the framework of software publishing; online social networking services

Electronic games services provided by means of the internet; online gaming services in the nature of casino gaming; online entertainment services, namely, casino gaming; online entertainment services, namely, sports betting; betting services; gambling services; casinos

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.