U.S. federal trademark · Serial No. 99689446
Designing and developing computer game software and video game software for use with computers, video game program systems and computer networks; Software as a service (SAAS) services featuring software for educational games; Software as a service (SAAS) services featuring software for providing online educational games, digital learning activities, social emotional learning instruction, emotional regulation activities, communication skills development, progress tracking, and educational content in the field of child development and social emotional learning; Platform as a service (PAAS) featuring computer software platforms for game hosting, multiplayer support, and content management; Infrastructure as a service (IAAS) services, namely, hosting computer software platforms for educational software; Providing online non-downloadable game software; Providing online non-downloadable game programs
Apparatus for speech recording and replaying; Downloadable children's educational software; Recorded children's educational software; Computer game cartridges; Computer game equipment, namely, discs; Computer game programs downloadable via the Internet; Computer game programmes downloadable via the Internet; Downloadable computer game software; Recorded computer virtual reality game software; Computer game software downloadable from a global computer network; Downloadable computer game software for personal computers and home video game consoles; Downloadable computer game software for use on mobile and cellular phones; Downloadable game software for use on mobile phones, mobile computer devices, ipads, android devices, laptops, desktops; Downloadable computer game programs; Downloadable video and computer game programs; Downloadable interactive multimedia computer game programs; Downloadable computer game programmes; Downloadable computer programs for video and computer games; Downloadable interactive game programs; Downloadable interactive game software; Recorded computer game programs; Recorded computer game programs, cartridges, and cassettes
Electronic educational game machines for children; Children's educational games for developing special emotional, career, mindfulness and other skills; Educational toys for teaching math principles to children, namely, manipulative blocks for displaying patterns and groupings; Educational toys for teaching and testing knowledge relating to language, mindfulness, social emotional learning; Children's educational toys for developing fine motor, oral language, numbers, counting, colors and alphabet skills sold in a fabric bag which has a clear vinyl window for viewing small trinkets and toys securely contained within the bag itself
Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.