Trademark Search  /  BRING LEARNING TO ALL

BRING LEARNING TO ALL

○ Dead · Abandoned

U.S. federal trademark · Serial No. 88178597

Mark
BRING LEARNING TO ALL
Status
Abandoned
Serial Number
88178597
Filing Date
November 1, 2018
Class(es)
Class 009, Class 041

Owners

Age of Learning, Inc.
03 · Glendale, CA, US
Age of Learning, Inc.
03 · Glendale, CA, US

Goods & Services

Decorative magnets; Refrigerator magnets; Computer mouse pads; sunglasses; Pre-recorded children's educational audio and video cassettes featuring music, games, and storytelling, children's educational CD-ROMs featuring music, games, and storytelling, children's educational audio and video tapes and compact discs featuring music, games, and storytelling; Children's educational computer screen saver programs; Children's educational video game cartridges; Children's educational interactive video game programs; Children's educational interactive multimedia computer game programs; Children's educational computer game cartridges; Children's educational computer software and programs featuring educational activities, stories and games; Pre-recorded CD-ROMs featuring children's educational software and programs; Computer game software for use with mobile communications devices to enable users to play children's educational games therewith; Computer software and programs enabling users of mobile communications devices to access databases and global computer networks and children's educational entertainment; Accessories for mobile communications devices, namely, cellular phone faceplates, battery covers, cellular phone cases and straps

Educational services, namely, providing online programs for preschool to high school level users in the fields of language arts, namely, reading, writing, comprehension, criticism, English as a second language, mathematics, physical sciences, US and world history, geography, critical thinking and analysis, music and art, by means of online activities, games, videos, interactive exercises, and printable materials distributed therewith; Entertainment services, namely, providing online computer educational games in the fields of English and foreign language arts, namely, reading, writing, comprehension, criticism, English as a second language, mathematics, physical sciences, US and world history, geography, critical thinking and analysis, music and art; Entertainment services, namely, providing web sites featuring educational videos for preschool to elementary level users in the fields of English and foreign language arts, namely, reading, writing, comprehension, criticism, English as a second language, mathematics, physical sciences, US and world history, geography, critical thinking and analysis, music and art

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.