Trademark Search  /  C3 CYBER CLUB

C3 CYBER CLUB

○ Dead · Cancelled

U.S. federal trademark · Serial No. 85335953 · Reg. No. 4141472

Mark
C3 CYBER CLUB
Status
Cancelled
Serial Number
85335953
Registration No.
4141472
Filing Date
June 2, 2011
Registration Date
May 15, 2012
Class(es)
Class 041

Owners

Le, David T
01 · Ashburn, VA, US
Le, David T
01 · Ashburn, VA, US
Le, David T
01 · Ashburn, VA, US

Goods & Services

Education services, namely, pre-kindergarten through 12th grade classroom instruction, vocational instruction, mentoring, tutoring, classes, seminars and workshops for individuals with autism and other developmental disorders; Education services, namely, providing career re-training classes and courses in the fields of video game design and computer programming; Education services, namely, providing classes, seminars, workshops, tutoring, and mentoring in the field of middle and high school reform; Education services, namely, providing hands-on opportunities for children in the field of intuitive engineering through live, broadcast, and on-line classes, seminars, workshops, training and curriculum development for children, parents and educators; Education services, namely, providing live and on-line remote instruction via classes and courses in the field of year round or summer Video Game Design, Robotics, Animation, Media and Programming; Education services, namely, providing mentoring, tutoring, classes, seminars and workshops in the field of computer programming, software application (App) design and Social Media; Education services, namely, providing on-line classes, courses, and examinations in the field of computer programming, software application (App) design and Social Media; Education services, namely, providing curriculum for classes, courses and workshops in the field of computer programming, software application (App) design and Social Media; Educational and entertainment services for children, namely, providing interactive play areas, instructional classes in the field of video game design, robotics, animation, film making, social media training, computer programming, video games, video competitions and social gatherings for children; Educational and entertainment services, namely, conducting one on one classes, group courses, or remote instructional sessions or exams via mobile digital platforms in the field of video game design, robotics, computer programming, software application (App) design and Social Media and distribution of course materials in connection therewith, and education consulting related thereto

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.