Trademark Search  /  CANDY BOOKS

CANDY BOOKS

● Live · Pending

U.S. federal trademark · Serial No. 99028853

Mark
CANDY BOOKS
Status
Pending
Serial Number
99028853
Filing Date
February 4, 2025
Class(es)
Class 009, Class 014, Class 016, Class 018, Class 025, Class 028, Class 030, Class 035, Class 041

Owner

JACQUELINE GARCIA
01 · CALABASSAS, CA, US

Goods & Services

Printed children's books; Printed interactive storybooks; Printed books with embedded augmented reality markers or codes; Printed coloring books, workbooks, and activity books for children; Printed educational materials, namely, flashcards, charts, and posters; Printed recipe cards, craft instructions, and DIY project sheets; Printed stickers, sticker books, and sticker scenes; Printed greeting cards, bookmarks, and stationery; Printed gift bags and wrapping paper themed around books; Printed party decorations and banners inspired by children's stories; Printed comic books and graphic novels for young readers; Printed tactile books, such as books with textured pages, scented pages, or interactive flaps; Printed Books & Educational Materials Children's books; Printed children's activity books; Printed educational materials for children; Printed materials with augmented reality features; Printed coloring books; Printed sticker books; Printed workbooks; Printed flashcards; Storybooks; Book kits sold as a unit with printed books and educational toys or candy

Children's clothing, namely, t-shirts, sweatshirts, jackets, pants, dresses, skirts, pajamas, and hats; Infant clothing, namely, bodysuits, rompers, and bibs; Footwear, namely, shoes, slippers, boots, and sandals; Hats, caps, visors, scarves, gloves, belts, socks, and hosiery; Athletic clothing, including leggings, tracksuits, and sports uniforms; Outerwear, namely, coats, rain jackets, and snow suits; Costumes and dress-up clothing for children; Smart clothing incorporating augmented reality features, including shirts and jackets with NFC or QR codes for digital experiences; Clothing and accessories inspired by characters from children's books; Headwear, namely hats, caps, beanies, visors, headbands and crowns; Fashion accessories, namely, hair ties, hair clips, bows, purses, wristlets, and costume jewelry including bracelets, necklaces, rings, earrings, and anklets; Clothing & Accessories Children's apparel, namely, shirts, pants, dresses, jackets, and sleepwear; Costumes for dress-up play and Halloween; Hats, beanies, scarves, gloves, socks, and tights; Character-themed clothing and costumes; Footwear; Matching family clothing sets; Candy-themed clothing; Branded merchandise apparel

Online Retail & Promotion Services Online retail store services featuring children's books, toys, crafts, costumes, apparel, candy, accessories, and augmented reality goods; Retail store services via pop-up shops and temporary events; Promotional services, namely, influencer marketing and brand merchandising

Downloadable augmented reality software and mobile applications for children's books and educational experiences; Downloadable electronic books and interactive multimedia books for children; Downloadable educational software for teaching literacy and storytelling; Downloadable video recordings featuring animated storytelling and educational content; Electronic tablets, e-readers, and wearable smart devices for children; Holographic projectors and pre-recorded holographic images for AR and VR storytelling; Virtual reality glasses, augmented reality headsets, and smart glasses; Children's headphones and earbuds; Cell phone cases, protective sleeves, chargers, power banks, and cables; Interactive pens and styluses for digital learning devices; Downloadable e-books featuring stories, crafts, and recipes; Downloadable digital craft templates; Augmented Reality & Digital Media Downloadable children's e-books and audiobooks; Downloadable augmented reality software for mobile devices for use with children's books; Downloadable multimedia content, namely, videos, animations, games, and audio recordings featuring children's stories and educational content; Downloadable computer software for integrating printed books with augmented reality experiences; Digital media, namely, downloadable image files, videos, and audio files featuring children's entertainment and educational materials

Providing a website featuring non-downloadable e-books, videos, and augmented reality storytelling experiences; Educational services, namely, literacy programs, workshops, arts and crafts classes, and storytelling events for children; Publishing of books, podcasts, music, and electronic publications; Entertainment services, namely, live performances, concerts, and personal appearances by a brand representative on television, radio, podcasts, and social media; Hosting pop-up shops, themed parties, special events, immersive experiences, and character appearances; Providing online games, interactive activities, and immersive virtual environments related to children's books; Amusement park attractions and installations themed around children's books; Augmented reality video production and interactive storytelling using AR/VR; Providing non-downloadable augmented reality software for educational and entertainment use; Charitable services, namely, providing literacy-based educational content and augmented reality books to underserved communities; Digital & In-Person Entertainment Providing a website featuring non-downloadable e-books, videos, and augmented reality storytelling experiences; Educational services, namely, literacy programs, workshops, arts and crafts classes, and storytelling events for children; Publishing of books, podcasts, music, and electronic publications; Entertainment services, namely, live performances, concerts, and personal appearances by a brand representative on television, radio, podcasts, and social media; Hosting pop-up shops, themed parties, special events, immersive experiences, and character appearances; Providing online games, interactive activities, and immersive virtual environments related to children's books; Amusement park attractions and installations themed around children's books

Toys & Games Toys, dolls, action figures, plush stuffed animals, and playsets; Educational toys, puzzles, board games, and electronic learning toys; Bikes, tricycles, scooters, roller skates, skateboards, and protective gear; Sports equipment, including jump ropes, frisbees, and balls; Children's play slime, glitter slime, modeling compounds, and arts and crafts kits; Downloadable and non-downloadable online games, mobile app games, and AI-based electronic games; Virtual reality and augmented reality games; Games provided at amusement or theme parks; Toy musical instruments and musical activity sets; Exploding confetti boxes as novelty toys; Party novelty items for children; Children's dress-up playsets, namely, costumes sold as a unit with toy swords, shields, helmets, and accessories for role-playing

Jewelry, Crowns & Tiaras Children's jewelry, namely, bracelets, necklaces, rings, anklets, earrings, and charms; Charm bracelets, pendants, brooches, and pins; Costume jewelry in the nature of crowns, tiaras, and decorative hair ties; Watches and jewelry boxes; Hair jewelry, including barrettes, hairpins, bows, and logo hair ties; Nail decals and decorative cosmetic charms; Jewelry themed around candy shapes and characters

Chocolate and chocolate-based candy; Non-medicated gummy candies, lollipops, swirl lollipops, gumballs, fruit jelly candy, pop rocks, rock candy, and novelty candy products; Candy shaped like animals, stars, hearts, and other creative forms; Naturally sweetened candy and organic confections; Sugarless candy and allergen-friendly sweets; Edible slime candy; Edible glitter, edible stickers, and edible jewelry; Edible paper, edible wafer paper, and edible writing paper; Co-branded candy and novelty candy products developed in collaboration with third-party brands or characters; Edible items packaged with printed educational materials or books; Candy & Edible Goods Candy and chocolate in various shapes including hearts, stars, animals, and letters; Swirl lollipops, pop rocks, gumballs, gummy candies, jelly beans, fruit chews, hard candy, rock candy, and novelty candy; Edible glitter, edible stickers, edible jewelry, edible wafer paper, and edible slime candy; Naturally sweetened candy and organic candy options; Candy made with cocoa and chocolate-based confections; Bakery goods and dessert items packaged with candy inserts; Co-branded candy and novelty candy products developed in collaboration with third-party brands or characters; Edible items packaged with printed educational materials or books

Bags & Backpacks Children's backpacks, including backpacks with wheels; School bags, lunch bags, lunch boxes, and cooler bags; Tote bags, purses, handbags, clutches, girl's purses, and cross-body bags; Laptop bags, laptop sleeves, laptop holders, and messenger bags; Duffel bags, sports gear bags, picnic baskets, and travel bags; Wallets, coin purses, reusable shopping bags, and cosmetic/toiletry bags sold empty; Cell phone purses and carrying cases with chains

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.