U.S. federal trademark · Serial No. 99636151
virtual coaching in the fields of sports, fitness, and golf; providing cognitive and physical sports training for athletes via simulated environments.
downloadable software for markerless motion capture, human pose estimation, and 3D character animation; downloadable software for analyzing human biomechanics and athletic performance; downloadable software for use in video game design, visual effects (VFX) production, and digital media creation; downloadable software for creating and editing digital content for marketing and social media; downloadable software for converting video into 3D spatial data; downloadable software as a medical device (SaMD) for analyzing human gait, posture, and movement for medical and therapeutic purposes.
software as a service (SaaS) services featuring software for spatial computing, 3D world modeling, and markerless motion capture; providing temporary use of online, non-downloadable AI-driven software for human pose estimation, skeletal tracking, and biomechanical analysis; providing temporary use of online, non-downloadable generative AI software for creating synthetic data, 3D animations, and digital environments; scientific and technological services, namely, research and design in the field of computer vision and spatial intelligence; providing temporary use of on-line non-downloadable cloud computing software for analyzing video and images using artificial intelligence, computer vision, and machine learning; providing a website featuring technology that enables users to generate data-driven feedback on athletic equipment fitting to improve sports performance; computer services, namely, providing virtual computer environments through cloud computing for training, gaming, and equipment testing.
Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.