Trademark Search  /  CUBICMONSTERS

CUBICMONSTERS

● Live · Registered

U.S. federal trademark · Serial No. 79254004 · Reg. No. 5940791

Mark
CUBICMONSTERS
Status
Registered
Serial Number
79254004
Registration No.
5940791
Filing Date
November 8, 2018
Registration Date
December 24, 2019
Class(es)
Class 009, Class 028, Class 041

Owners

NSTBG Pte. Ltd.
24 · Singapore 049317, SG
NSTBG Pte. Ltd.
24 · Singapore 049317, SG
NSTBG Pte. Ltd.
24 · Singapore 049317, SG

Goods & Services

Dolls; doll accessories; doll costumes; doll furniture; doll houses; doll house furnishings; doll playsets; articles sold in kit form for making dolls, namely, doll parts for making dolls, doll clothing, and doll accessories; articles sold in kit form for making dolls' clothes, namely, doll shirts, doll pants, and doll accessories; toy models; mechanical toys; plush toys; toy jewellery; articles of clothing for toys; toy clocks and watches; toy robots; toy vehicles; toy weapons; board games; card games; amusement game machines; arcade game machines; balls for games; video game joysticks; video game machines; electronic hand-held game units; play articles, namely, inflatable swimming pools; protective carrying cases specially adapted for handheld video games; bags specially adapted for handheld video game apparatus; protective films adapted for screens for portable games; bags specially adapted for sporting equipment

Providing on-line computer games; electronic games services provided by means of the Internet; entertainment services, namely, providing non-downloadable electronic games by means of communications by computer terminals or mobile telephone; entertainment services, namely, organisation of electronic games and electronic game competitions; providing online electronic publications, not downloadable, in the nature of applications and electronic magazines concerning electronic gaming; providing information on-line relating to computer games and computer enhancements for games; video production services; entertainment services, namely, a continuing program about gaming accessible by means of web-based applications, mobile phone applications and computer networks; entertainment information; advisory services relating to entertainment; entertainment services in the nature of organising social entertainment events; rental of video games

Computer software for processing digital images; downloadable computer graphics; facial recognition software; gesture recognition software; image recognition software; downloadable virtual reality game software; downloadable computer software for wireless content delivery; communication software for connecting computer network users; downloadable augmented reality software for integrating electronic data with real world environments for playing computer games; downloadable computer games software; computer game software downloadable from a global computer network; downloadable computer game software for use on mobile and cellular phones; downloadable communication software for connecting computer network users and global computer networks; computer apparatus, namely, trackballs; computer keyboards; computer keypads; touchpads for computers; computer mice; computer memory devices; computer peripherals; electronic computer components; computer hardware; wearable computers in the nature of smartglasses; downloadable electronic publications, namely, video game magazines; earphones; microphones; audiovisual headsets for playing video games; electronic image processing apparatus; power adaptors; cases for smartphones

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.