U.S. federal trademark · Serial No. 74529368
processes of animation image processing which allow for a greater number of frames than ordinarily possible to be stored in the same electronic memory space, eliminate the restraints normally associated with pixel built video game animation, and allow traditional animation, as seen in traditional productions using acetate layers (cels) to be used in the restrictive graphic environs of video game systems
Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.