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DRAXON

● Live · Pending

U.S. federal trademark · Serial No. 79430163

Mark
DRAXON
Status
Pending
Serial Number
79430163
Filing Date
June 12, 2025
Class(es)
Class 009, Class 042

Owner

Draxon GmbH
98 · DE

Goods & Services

Application software for the field of education, further education, training and coaching for activities in the work environment and professions with the help of virtual environments using virtual reality (VR), augmented reality (AR), extended reality (XR) and/or mixed reality (MR) or future immersive technologies; computer software [stored] for the field of education, further education, training and coaching for activities in the work environment and professions with the help of virtual environments using virtual reality (VR), augmented reality (AR), extended reality (XR) and/or mixed reality (MR) or future immersive technologies; artificial intelligence software and machine learning software for the field of education, further education, training and coaching for activities in the work environment and professions with the help of virtual environments using virtual reality (VR), augmented reality (AR), extended reality (XR) and/or mixed reality (MR) or future immersive technologies; learning software for the field of education, further education, training and coaching for activities in the work environment and professions with the help of virtual environments using virtual reality (VR), augmented reality (AR), extended reality (XR) and/or mixed reality (MR) or future immersive technologies; mobile apps for the field of education, further education, training and coaching for activities in the work environment and professions with the help of virtual environments using virtual reality (VR), augmented reality (AR), extended reality (XR) and/or mixed reality (MR) or future immersive technologies; training software for the field of education, further education, training and coaching for activities in the work environment and professions with the help of virtual environments using virtual reality (VR), augmented reality (AR), extended reality (XR) and/or mixed reality (MR) or future immersive technologies; software for the field of education, further education, training and coaching for activities in the work environment and professions with the help of virtual environments using virtual reality (VR), augmented reality (AR), extended reality (XR) and/or mixed reality (MR) or future immersive technologies; downloadable software for providing access to a virtual environment for the field of education, further education, training and coaching for activities in the work environment and professions with the help of virtual environments using virtual reality (VR), augmented reality (AR), extended reality (XR) and/or mixed reality (MR) or future immersive technologies; software for virtual and augmented reality for the field of education, further education, training and coaching for activities in the work environment and professions with the help of virtual environments using virtual reality (VR), augmented reality (AR), extended reality (XR) and/or mixed reality (MR) or future immersive technologies.

Cloud computing in the field of education, further education, training and coaching for activities in the work environment and professions with the help of virtual environments using virtual reality (VR), augmented reality (AR), extended reality (XR) and/or mixed reality (MR) or future immersive technologies; Hosting services, software as a service [SaaS] and rental of software in the field of education, further education, training and coaching for activities in the work environment and professions with the help of virtual environments using virtual reality (VR), augmented reality (AR), extended reality (XR) and/or mixed reality (MR) or future immersive technologies; Design, development and implementation of software in the field of education, further education, training and coaching for activities in the work environment and professions with the help of virtual environments using virtual reality (VR), augmented reality (AR), extended reality (XR) and/or mixed reality (MR) or future immersive technologies; IT services in the field of education, further education, training and coaching for activities in the work environment and professions with the help of virtual environments using virtual reality (VR), augmented reality (AR), extended reality (XR) and/or mixed reality (MR) or future immersive technologies.

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.