Trademark Search  /  DV8

DV8

○ Dead · Abandoned

U.S. federal trademark · Serial No. 87361500

Mark
DV8
Status
Abandoned
Serial Number
87361500
Filing Date
March 7, 2017
Class(es)
Class 009, Class 035, Class 038, Class 041, Class 042

Owners

Daybreak Game Company LLC
16 · San Diego, CA, US
Daybreak Game Company LLC
16 · San Diego, CA, US

Goods & Services

Computer and video game software; interactive video game programs; providing downloadable audio visual electronic and digital content in the field of eSports via the Internet

Providing temporary use of on-line non-downloadable software for consumer use to upload, share, preview and/or publish video game content, music and related files

Association services, namely, promoting the interest of amateur and professional computer and console video game players and promoting interest in the field of computer video and console gaming; promoting the interest of amateur and professional computer and console video game players and promoting interest in the field of eSports

Entertainment services in the nature of eSports, namely, video game contests, tournaments, leagues, entertainment exhibitions, sports competitions; entertainment services in the nature of competitive video game playing; entertainment services in the nature of organizing and conducting eSports and video game contests and tournaments, leagues, entertainment exhibitions, sports competitions and events rendered on-line, live, and via broadcast at indoor and outdoor venues and through the media of radio, television, and the Internet; entertainment services, namely, production and distribution of live and pre-recorded Internet programs, featuring tournaments for video games played over the Internet, local computer networks or mobile networks; entertainment services in the nature of organizing, conducting, and operating game tournaments and leagues for recreational computer or console game playing purposes; entertainment services, namely, organizing exhibits composed of interactive displays, participatory activities, and contests centered around video gaming; entertainment services, namely, live performances by video game players; entertainment services, namely, providing online non-downloadable videos featuring video games being played by others; organizing eSports and video gaming leagues; production of television and global computer communications programs and network broadcast programs featuring news highlights, eSports and video game contests, eSports and video gaming games, eSports and video game tournaments, eSports and video game exhibitions, eSports and video game competitions and eSports and video game events; entertainment services, namely, providing a website that reports eSports tournament rankings and schedules via the Internet, local computer networks and mobile networks; providing an interactive web-based system and on-line portal for gamers to participate in on-line gaming, operation and coordination of game tournaments and leagues for computer game playing purposes; dissemination of information via the Internet in the field of eSports featuring news, live eSports scores, live eSports statistics, and audio-visual electronic and digital content in the nature of live eSports; providing on-line non-downloadable digital publications in the nature of articles and blogs in the field of eSports via the Internet; providing a web site featuring non-downloadable audio visual electronic and digital content in the field of eSports via the Internet; entertainment services, namely, providing non-downloadable computer database featuring news, live eSports scores, eSports statistics, push notifications and audio-visual electronic and digital content in the field of eSports; entertainment services by means of an interactive website featuring news, live scores, statistics, push notifications and audio-visual electronic and digital content, all in the field of eSports; sporting, entertainment and educational services, namely, conducting programs in the field of video games

Broadcasting programs via a global computer network; broadcasting and streaming of video game play and video game competitions over global communication networks, the Internet, and wireless networks; providing on-line chatrooms and electronic bulletin boards for transmission of messages among participants in and players of computer and video games; broadcasting of live and pre-recorded Internet programs, featuring tournaments for video games played over the Internet, local computer networks or mobile networks

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.