Trademark Search  /  EVIL GENIUSES

EVIL GENIUSES

● Live · Registered

U.S. federal trademark · Serial No. 85699035 · Reg. No. 4568877

Mark
EVIL GENIUSES
Status
Registered
Serial Number
85699035
Registration No.
4568877
Filing Date
August 9, 2012
Registration Date
July 15, 2014
Class(es)
Class 009, Class 016, Class 035, Class 038, Class 041, Class 045

Owners

THE EVIL GENIUSES (EG) LLC
16 · REDMOND, VA, US
TEAM EVIL GENIUSES LLC
16 · WILMINGTON, DE, US
TWITCH INTERACTIVE, INC.
03 · SAN FRANCISCO, CA, US
TWITCH SERVICES LLC
16 · SAN FRANCISCO, CA, US
Team EG, Inc.
03 · San Francisco, CA, US
Team EG, Inc.
03 · San Francisco, CA, US
Team EG, Inc.
03 · San Francisco, CA, US

Goods & Services

Broadcasting services and provision of telecommunication access to video and audio content provided via a video-on-demand service via the Internet

Mouse pads [ , keyboards, computer mice, audio headphones, and headsets for use with computers ]

Online social networking services in the field of video games

Organizing and conducting competitive and non-competitive games in the field of video games; entertainment services, namely, organizing and conducting an array of video game events rendered live and recorded for the purpose of distribution through broadcast media

[ Posters ]

[ Advertising, marketing and promotion services for the video game industry; celebrity endorsement services, namely, promoting the video game goods and services of others; advertising consultation for the video game industry; content creation, namely, creating and updating advertising material for the video game industry; event planning and management for the marketing, branding, promoting and advertising of the video game goods and services of others; design of advertising materials for others in the video game industry; brand imagery consulting services in the video game industry; media planning for the video game industry, namely, advising the client on the correct times and stations to advertise based on media analysis of the market for that media; online community building, namely, development of marketing strategies, concepts and tactics for the video game industry ]

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.