Trademark Search  /  FANU

FANU

● Live · Pending

U.S. federal trademark · Serial No. 99344365

Mark
FANU
Status
Pending
Serial Number
99344365
Filing Date
August 19, 2025
Class(es)
Class 009, Class 035, Class 036, Class 038, Class 041, Class 042

Owners

FanU Holdings, LLC
16 · Wilmington, DE, US
FanU Holdings, LLC
16 · Wilmington, DE, US

Goods & Services

Electronic transfer of digital currencies; financial exchange services in the nature of cryptocurrency exchange services featuring blockchain technology

Entertainment services, namely, providing online video games, fantasy sports leagues, esports competitions, sports fan community sports events, and an ongoing multimedia program in the fields of sports, esports, and entertainment via various platforms across multiple forms of transmission media; organizing, conducting, and providing non-downloadable videos via streaming transmission of fan club services featuring live fan events, watch parties, and virtual sports experiences; providing a website featuring news, information, and commentary in the field of sports and esports

Broadcasting, streaming audio and video material, and simulcasting broadcast television over global communication networks, the Internet and wireless networks of sports events, esports competitions, fan experiences, and live entertainment via the internet, mobile devices, and digital platforms; providing online forums and chat rooms for sports fans and gaming communities

Online retail store services and marketplace services featuring sports apparel, fan merchandise, digital collectibles, and NFTs, operating online marketplaces for buyers and sellers of sports memorabilia; business networking services for sports fans, athletes, and teams; Provision of an online marketplace, using blockchain technology, for buyers and sellers of downloadable art images, music, and video clips, authenticated by non-fungible tokens (NFTs)

Downloadable computer software and mobile applications for social networking, sports fan engagement, fantasy sports leagues, esports, video game integration, ticketing, live event participation, and distribution of digital collectibles, tokens, and non-fungible tokens (NFTs)

Providing online non-downloadable software for creating, managing, and participating in sports fan communities, virtual environments, fantasy sports leagues, esports tournaments, digital collectible marketplaces, and blockchain-based fan engagement systems, platform as a service (PaaS) and software as a service (SaaS) featuring computer software for social networking, fan engagement, and real-time virtual sports experiences.

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.