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FANZ

● Live · Pending

U.S. federal trademark · Serial No. 99478770

Mark
FANZ
Status
Pending
Serial Number
99478770
Filing Date
November 4, 2025
Class(es)
Class 009, Class 035, Class 038, Class 039, Class 042, Class 045

Owner

Fanz LLC
16 · Severance, CO, US

Goods & Services

Providing temporary use of online non-downloadable software for social networking in the field of entertainment; computer services, namely, creating virtual communities for users to participate in discussions and engage in social networking; hosting of digital content on the internet; software as a service (SAAS) services featuring software for managing digital collectibles and non-fungible tokens (NFTs); platform as a service (PAAS) featuring computer software platforms for social networking and content sharing; computer software development in the field of mobile applications; cloud computing services, namely, cloud hosting provider services; computer services, namely, providing search engines for obtaining data on the internet

Providing online chat rooms and electronic bulletin boards for transmission of messages among users in the field of sports; streaming services for live and recorded sports content; telecommunications services, namely, electronic transmission of data, messages, graphics, and digital content; providing access to online social networking platforms; video broadcasting services via the internet; telecommunication services for providing multiple-user access to information on the internet concerning sports and entertainment

Online retail store services featuring merchandise, digital collectibles, and non-fungible tokens; advertising and marketing services for sports brands and athletes; advertising and marketing services, namely, services related to the protection of an individual's name, image, and likeness (NIL); business management and organization consultancy for sports organizations; online marketplace services for buying and selling digital collectibles in the nature of image, audio, and video files authenticated by non-fungible tokens (NFTs); promotional services for sports events and venues; business networking services for sports industry professionals; affiliate marketing services; online advertising services for third parties; community services, namely, organizing and conducting volunteer programs and community service projects related to entertainment

Travel agency services specializing in event and group travel transportation services; arranging transportation services for travel tours and experiences; transportation travel arrangements for individuals, groups, and organizations; booking of seats and transportation accommodations for travel; organizing and conducting transportation services for travel experiences and excursions; providing travel information and planning services; physical storage services for digital content and travel-related media files

Downloadable computer software applications for mobile devices for the purpose of social networking, fan engagement, and accessing sports and entertainment content; downloadable software applications for social networking; downloadable software applications for the purpose of protecting an individual's name, image, and likeness (NIL); downloadable computer software for accessing and streaming multimedia content; downloadable mobile applications for sports information, news, and social networking; downloadable computer software for electronic trading of digital collectibles and non-fungible tokens (NFTs); downloadable software for managing digital wallets and cryptocurrency transactions using blockchain technology; downloadable computer game software; electronic sports training simulators; digital media, namely, downloadable audio and video files featuring sports content

Online social networking services for entertainment and professionals; social introduction and networking services via online platforms; personal concierge services for entertainment event attendees comprising making requested personal arrangements and reservations and providing customer-specific information to meet individual needs; providing information in the field of personal development and lifestyle related to entertainment; online social networking services in the field of sports, gaming, and entertainment; matchmaking services for professionals and fans

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.