Trademark Search  /  FANZEAL

FANZEAL

● Live · Pending

U.S. federal trademark · Serial No. 79396913

Mark
FANZEAL
Status
Pending
Serial Number
79396913
Filing Date
March 19, 2024
Class(es)
Class 009, Class 035, Class 038, Class 041, Class 042

Owner

CW Sports Management Pte. Ltd
24 · SG

Goods & Services

Downloadable software for facilitating interaction between sport organizations and their fans and sponsors, connecting fans and sponsors, offering merchandise purchase, selling tickets, playing games in the field of sports; Downloadable sports betting software applications for placing bets; Downloadable mobile application software for facilitating interaction between sport organizations and their fans and sponsors, connecting fans and sponsors, offering merchandise purchase, selling tickets, playing games in the field of sports; computer software platforms, downloadable, for facilitating interaction between sport organizations and their fans and sponsors, and for database management; downloadable computer software for use as an electronic wallet; authenticated by non-fungible tokens.

Sports activities, namely, sports training services; organising of sports and sports events, namely sports competitions; sports education services in the nature of sports training; sports entertainment services in the nature of professional athletes competing in ball games, cricket, e-sports, and ice-hockey; e-sports services, namely arranging and conducting electronic sports competitions; sports betting services; sports club services, namely arranging and conducting sports competitions; entertainment information; television entertainment in the nature of a television series in the field of music; entertainment services in the nature of hosting social entertainment events; online entertainment services, namely, providing online co-op video games.

Platform as a service featuring computer software platforms for facilitating interaction between sport organizations and their fans and sponsors, connecting fans and sponsors, offering merchandise purchase, selling tickets, playing games in the field of sports; software as a service featuring software for facilitating interaction between sport organizations and their fans and sponsors, connecting fans and sponsors, offering merchandise purchase, selling tickets, playing games in the field of sports; rental of computer software for facilitating interaction between sport organizations and their fans and sponsors, connecting fans and sponsors, offering merchandise purchase, selling tickets, playing games in the field of sports; software installation; software development; software design; development of computer platforms; hosting web platforms on the internet for connecting fans and sponsors with sport organizations; constructing an internet platform for electronic commerce.

Internet broadcasting services; streaming of data; satellite television broadcasting service relating to sporting events; providing online forums; chatroom services for social networking; Wireless broadband communication services.

Marketing services; advertising services; business management of sports personalities; publicity and sales promotion of sports competitions and events; sales promotion for third parties.

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.