Trademark Search  /  FLASH WOLVES

FLASH WOLVES

○ Dead · Abandoned

U.S. federal trademark · Serial No. 87882803

Mark
FLASH WOLVES
Status
Abandoned
Serial Number
87882803
Filing Date
April 17, 2018
Class(es)
Class 041

Owner

WANIN INTERNATIONAL CO., LTD.
03 · TAICHUNG CITY, TW

Goods & Services

Provision of entertainment information; entertainment services in the nature of arranging and organizing eSports contests, games, tournaments, exhibitions, competitions and events; entertainment services in the nature of professional athletes competing in video game and eSports tournaments and competitions; entertainment services, namely, the provision of continuing segments and live-streams featuring video game play and competition delivered by the internet, online streaming, live-streaming video platforms; streaming of digital media content on the Internet, entertainment in the nature of competitions in the field of eSports and video games; entertainment in the nature of providing online eSports video games and video game tournaments; entertainment in the nature of eSports and video games; organizing, conducting and operating video game and eSports tournaments; providing a web site through which people locate information about tournaments, events, and competitions in the video game field; publication of on-line guides, videos, and news in the field of eSports and video games; providing a website featuring non-downloadable videos in the field of eSports and video games; providing sports news and information in the field of video games and eSports; conducting video games classes and arranging and conducting and eSports tournaments and competitions on the Internet; virtual reality game services provided on-line from a computer network; gaming services in the nature of conducting online computer game tournaments; educational services, namely, training and instructional classes in the field of video games and eSports; conducting video games classes and eSports classes on the Internet; interactive on-line training services in the field of video games and eSports; providing on-line electronic publications (not downloadable); production of television programs and global computer communications programs and network broadcast programs featuring news highlights, eSports contests, games, tournaments, exhibitions, competitions and events

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.