Trademark Search  /  G2 ESPORTS

G2 ESPORTS

● Live · Registered

U.S. federal trademark · Serial No. 79266651 · Reg. No. 6436282

Mark
G2 ESPORTS
Status
Registered
Serial Number
79266651
Registration No.
6436282
Filing Date
May 28, 2019
Registration Date
August 3, 2021
Class(es)
Class 014, Class 038, Class 041

Owners

G Esports Holding GmbH
16 · Berlin, DE
G Esports Holding GmbH
16 · Berlin, DE
G Esports Holding GmbH
16 · Berlin, DE

Goods & Services

Jewellery; watches, clocks and watches; jewellery cases and cases adapted for holding watches and watch cases being parts of watches; bracelets; key chains

telecommunications services, namely, electronic transmission and streaming of digital media content for others in the fields of video games, computer games, and esports; Electronic data transmission of audio and video content in the fields of video games, computer games, and esports; none of the aforementioned related to casino gaming and gambling games

entertainment, namely, organizing, arranging, and conducting esports competitions, tournaments, and social entertainment events; entertainment services, namely, providing online electronic games; conducting online electronic game competitions, tournaments, and social entertainment events; providing online electronic games via a computer network; providing on-line information relating to gaming users; providing on-line information relating to computer games and computer enhancements for games; providing interactive online multi-player computer games via the internet and electronic communications networks; arranging and conducting competitions for video game and computer game participants; online journals, namely, blogs in the fields of video games, computer games, and esports; publishing of printed matter, namely, books, pamphlets, brochures, magazines, and written articles, including in electronic form, and on the internet, in the fields of video games, computer games, and esports; conducting of education and entertainment competitions, namely, video games, computer games, and esports competitions, to recognize, reward and encourage individuals and groups involved in personal development, self-fulfillment, charitable, philanthropic, volunteer, public and community services, humanitarian activities and the exchange of creative work; entertainment services, namely, audio, video and multimedia production services and photography; production of radio programs, videos, and television programs in the fields of video games, computer games, and esports; digital video, audio, and multimedia publishing services in the fields of video games, computer games, and esports; all aforementioned services only related to e-sports; none of the aforementioned related to casino gaming and gambling games

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.