Trademark Search  /  GAME CONSCIOUS

GAME CONSCIOUS

● Live · Registered

U.S. federal trademark · Serial No. 98542070 · Reg. No. UK00003978105

Mark
GAME CONSCIOUS
Status
Registered
Serial Number
98542070
Registration No.
UK00003978105
Filing Date
November 10, 2023
Registration Date
March 15, 2024
Class(es)
Class 009, Class 042

Owners

Meaning Machine Ltd.
99 · Bristol, GB
Meaning Machine Ltd.
99 · Bristol, GB
Meaning Machine Ltd.
99 · Bristol, GB

Goods & Services

Software as a service (SaaS), namely, software for designing, and controlling virtual characters and dialogue and environments and systems for use in electronic games, virtual worlds, interactive experiences, sports and esports; Software as a service (SaaS), namely, software for generating, reviewing, analysing character interactions and dialogue for use in electronic games, virtual worlds, interactive experiences, sports and esports; Providing Dialogue as a Service (DaaS) for use in the field of computer and video games, other interactive experiences, sports and esports; Providing online software services for creating, designing, and controlling virtual characters and dialogue and environments and systems for use in electronic games, virtual worlds, sports and esports; Providing online software services for creating, designing, and controlling virtual agents, chatbots and assistants for use in electronic games, virtual worlds, sports and esports; Providing online software services for enabling computer vision to facilitate engaging dialogue and interactions in electronic games, virtual worlds, simulations, sports and esports; Providing software development services and online platforms for training and testing language models and other aspects of machine learning and artificial intelligence; Design, development, and implementation of software within the field of artificial intelligence, including but not limited to digital virtual agents, natural language processing, deep learning algorithms, reinforcement learning, automation and autonomy; Consulting and advisory services in the field of computer software and artificial intelligence for optimising user engagement and experiences based on user behaviour and preferences; Design and development of virtual reality and augmented reality experiences for immersive storytelling and interactive user experiences in electronic games, virtual worlds, and simulations; Machine learning services for analyzing and improving user engagement and experiences in gaming environments, virtual worlds, and simulations

Downloadable computer software, namely, game engine software for video game development and operation; Downloadable software for creating, designing, and controlling virtual characters and dialogue and environments and systems for use in electronic games, virtual worlds, interactive experiences, sports and esports; Downloadable software for enabling computer vision, namely computer characters, to facilitate engaging dialogue and interactions in electronic games, virtual worlds, simulations, sports and esports; Artificial intelligence software, namely, downloadable software for creating, designing, and controlling virtual characters and dialogue and environments and systems for use in electronic games, virtual worlds, interactive experiences, sports and esports. Downloadable computer software for controlling dialogue and conversations and narrative for use in electronic games, virtual worlds, interactive experiences, sports and esports; Downloadable software for generating, reviewing, analysing character interactions and dialogue for use in electronic games, virtual worlds, interactive experiences, sports and esports

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.