Trademark Search  /  GFINITY G

GFINITY G

● Live · Registered

U.S. federal trademark · Serial No. 87514534 · Reg. No. 016863912

Mark
GFINITY G
Status
Registered
Serial Number
87514534
Registration No.
016863912
Filing Date
June 14, 2017
Registration Date
October 20, 2017
Class(es)
Class 009, Class 025, Class 035, Class 038, Class 041

Owners

Gfinity plc
99 · London, GB
Gfinity plc
99 · London, GB
Gfinity plc
99 · London, GB

Goods & Services

(Based on 44(e)) Footwear; headgear, namely, headwear; shirts; hats; jerseys; fleeces, namely, fleece tops, fleece bottoms, fleece pullovers, and fleece jackets; caps being headwear; t-shirts; turtlenecks; jumpers; sweatshirts; polo shirts; shorts; tank tops; sweaters; pants; jackets; golf shirts; knit shirts; wristbands being clothing; warm-up suits; gloves; pajamas; underwear; socks; sneakers

(Based on Use in Commerce) (Based on 44(e)) Digital recording media, namely, downloadable audio recordings, downloadable video recordings, and downloadable audio and video recordings relating to e-sports video gaming events, competitions, and tournaments; (Based on 44(e)) apparatus for recording, transmission or reproduction of sound or images relating to e-sports video gaming events, competitions, and tournaments; recording discs, namely, pre-recorded video discs, compact discs, DVDs, and high definition digital discs relating to e-sports video gaming events, competitions, and tournaments; computer programmes for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of games and game content; computer software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of games and game content; downloadable computer databases relating to e-sports video gaming events, competitions and tournaments; downloadable computer game software relating to e-sports, video gaming events, competitions, and tournaments; software and applications for mobile devices for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of games, and game content, downloadable electronic publications, namely, books, magazines, newspapers, periodicals, newsletters, journals and manuals featuring e-sports, video gaming events, competitions, and tournaments; (Based on Use in Commerce) (Based on 44(e)) downloadable video files relating to e-sports video gaming events, competitions and tournaments; downloadable image files relating to e-sports video gaming events, competitions and tournaments; downloadable computer graphics relating to e-sports video gaming events, competitions, and tournaments; downloadable multimedia files featuring information relating to games and gaming

(Based on Use in Commerce)(Based on 44(e)) Entertainment services, namely, organizing community e-sporting activities and events including e-sports video gaming events, competitions and tournaments; entertainment services, namely, e-sporting activities, in particular organizing and conducting e-sporting video gaming events, competitions, and tournaments; organization of competitions in relation to e-sports video gaming; organization of seminars and conferences in relation to e-sports video gaming events, competitions, and tournaments for non-business and non-commercial purposes; arranging, organizing and conducting exhibitions for entertainment purposes in connection with e-sports video gaming events, competitions and tournaments; digital video, audio and multimedia entertainment publishing services in connection with e-sports video gaming events, competitions and tournaments; live entertainment production services, namely, live electronic e-sports video gaming events, competitions, and tournaments; electronic games services, namely, e-sports video gaming events, competitions, and tournaments

(Based on Use in Commerce)(Based on 44(e)) Telecommunications services, namely, video, audio and television streaming services in relation to video clips of e-sports video gaming events, competitions, and tournaments; digital communications services, namely, transmission and delivery of video clips of e-sports video gaming events, competitions, and tournaments via the internet; providing internet chat rooms, internet forums and electronic bulletin boards for transmission of messages among computer users in connection with e-sports video gaming events, competitions and tournaments

(Based on Use in Commerce)(Based on 44(e)) Marketing services and promotional services, namely, marketing and promoting the goods and services of others relating to e-sports video gaming events, competitions, and tournaments; (Based on 44(e)) retail store services and online store retail services in respect of stationary, clothing, footwear, headgear, belts, scarves, jewellery, watches, bags and umbrellas; distribution of advertising marketing and promotional material in connection with e-sports video gaming events, competitions and tournaments; database marketing in connection with e-sports video gaming events, competitions and tournaments; provision of advertising space, time and media, namely, rental of advertising space and rental of advertising time on communications media in connection with e-sports video gaming events, competitions and tournaments; database management in connection with e-sports with e-sports video gaming events, competitions and tournaments; promotional sponsorship of e-sports video gaming events, competitions, and tournaments; compiling, collating and organizing of information into computer databases in connection with e-sports video gaming events, competitions and tournaments; marketing research services in connection with e-sports video gaming events, competitions and tournaments; trade show and exhibition services, namely, conduction, arranging, and organizing trade shows and exhibitions for commercials and advertising purposes in the field of e-sports video gaming events, competitions, and tournaments

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.