Trademark Search  /  GRIP IN SPACE

GRIP IN SPACE

● Live · Registered

U.S. federal trademark · Serial No. 79415803 · Reg. No. 8139929

Mark
GRIP IN SPACE
Status
Registered
Serial Number
79415803
Registration No.
8139929
Filing Date
October 3, 2024
Registration Date
February 17, 2026
Class(es)
Class 025, Class 028, Class 041

Owners

JAM15 SAGL
99 · Dino - Lugano, CH
JAM15 SAGL
99 · Dino - Lugano, CH
JAM15 SAGL
99 · Dino - Lugano, CH

Goods & Services

Electronic game playing apparatus for multisport games simulating, namely, for running, swimming, obstacle running, Ninja, parkour, laser shooting games, including controllers thereof; electronic game playing apparatus for arcade game galleries; electronic game playing apparatus for playing handheld electronic games; video game machines; game machines and apparatus, namely, video game controllers for multisport game simulating, namely, for running, swimming, obstacle running, Ninja, parkour, laser shooting games; video game interactive remote control units for playing virtual reality video games; game controllers for virtual reality computer games; game controllers for computer games and video games; joysticks for computer games and video games; video game consoles; handheld games consoles; gaming devices, namely, video game consoles; protective carrying cases specially adapted for video game consoles for use with external display screen or monitor; sports and physical exercise equipment, namely, obstacles for parkour training, namely, monkey bars, artificial climbing walls, trampolines, and balance beams; cases adapted for carrying sports equipment; Bags specially adapted for sports equipment

Entertainment services, namely, organization and conducting of social entertainment events; organizing exhibitions for cultural purposes; organizing and conducting of sporting events, namely, running, swimming, obstacle running, Ninja, parkour, laser shooting; entertainment services, namely, organizing award ceremonies and gala evenings for entertainment purposes; organizing and conducting community sporting and cultural events; organizing, conducting and operating indoor cross and multisport events, namely, running, swimming, obstacle running, Ninja, parkour, laser shooting tournaments; organizing, arranging and conducting multisport events namely, running, swimming, obstacle running, Ninja, parkour, laser shooting tournaments the proceeds of which are donated to charity; entertainment and educational services in the nature of competitions in the field of education, culture, sports and entertainment

Clothing, namely, t-shirts, hoody, pants, shorts, socks; footwear; headwear; sports shoes; clothing for sports, namely, t-shirts, hoody, pants, shorts, socks; studs for sports footwear; headwear for sports other than helmets; sports shoes incorporating digital sensors; clothing for sports, namely, t-shirts, hoody, pants, shorts, socks incorporating digital sensors

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.