Trademark Search  /  HYPERBOWLING

HYPERBOWLING

● Live · Registered

U.S. federal trademark · Serial No. 79228890 · Reg. No. 5705864

Mark
HYPERBOWLING
Status
Registered
Serial Number
79228890
Registration No.
5705864
Filing Date
September 8, 2017
Registration Date
March 26, 2019
Class(es)
Class 009, Class 028, Class 041, Class 042

Owners

QUBICAAMF EUROPE S.P.A.
09 · BOLOGNA, IT
QUBICAAMF EUROPE S.P.A.
09 · IT
QUBICAAMF EUROPE S.P.A.
09 · IT

Goods & Services

[ Bowling alleys; provision of bowling alley facilities; operation of bowling centres; entertainment services relating to ten pin bowling, namely, conducting bowling competitions; provision of training courses in the field of bowling; provision of online educational classes from a computer database or via the Internet or extranets in the field of bowling; ] entertainment services, namely, organizing bowling games; [ amusement centers; provision of entertainment facilities in the nature of bowling alleys; ] children's entertainment services, namely, conducting bowling competitions [ ; entertainment information; services in education, entertainment and sports, namely, organizing and conducting bowling games; arranging of contests; organization of sports competitions; organization of competitions and awards; organization of conferences, exhibitions and competitions for educational and sporting purposes; rental of sports equipment, except vehicles; amusement park services; amusement arcade services; provision of play facilities for children; provision of facilities for ten pin bowling; providing sports facilities ]

[ Writing of computer programs; updating of computer programs; creating of computer programs; computer software design; installing computer programs; maintenance of computer programs; modifying of computer programs; development of computer programs; providing temporary use of online non-downloadable compiler software; editing of computer programs; rental of computer programs; professional advisory services relating to computer software; updating of computer programs for third parties; computer software consultancy; computer programming and maintenance of computer programs; software design and development ]

Bowling apparatus and machinery [ ; bocce balls; bowling pins; arcade-type electronic video game for playing skittles; nine-pin bowling apparatus and machinery; league skittles sets containing skittles and skittle balls; skittles; arcade games; electronic games, namely, arcade-type electronic video games; electronic coin-operated or counter operated arcade video games; amusement apparatus for use in arcades, namely, arcade game machines; electronic targets for games and sports; children's multiple activity toys; stuffed puppets; stuffed toys; bowling bags; bags specially adapted for sports equipment; bags adapted for bowling balls; bowling gloves; bowling balls ]

[ Computer operating systems; computers and computer hardware; video game software; ] computer software for operating bowling alleys, namely, for automating machinery in a bowling alley; [ blank magnetic computer tapes; ] software for operating bowling alleys, namely, for automating machinery in a bowling alley; [ video game programs; prerecorded CD-ROMs featuring video games; multimedia software recorded on CD-Rom for operating bowling alleys, namely, for automating machinery in a bowling alley; ] electronic indicator panels; electronic score recorders, namely, scoreboards; electric score recorders, namely, scoreboards [ ; computer video game software; downloadable computer game software ]

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.