U.S. federal trademark · Serial No. 99327087
Personal fitness training services; Educational services, namely, conducting classes via interactive mobile and desktop platforms in the fields of gamified learning, developing competitive challenges, and creating performance-specific modules for football and sports-related disciplines; Educational services, namely, conducting classes, workshops and seminars via interactive mobile and desktop platforms in the field of fitness and exercise; Providing physical fitness training services featuring athletic, cognitive, and performance-based instruction that deliver user-tailored drills, feedback, and performance scoring via interactive mobile and desktop platforms
Downloadable computer software using artificial intelligence (AI) for athletic training, motion tracking, trajectory analysis, pattern recognition, biometric interaction, and performance optimizationby analyzing athletic performance; Downloadable mobile applications for athletic training, motion tracking, trajectory analysis, biometric and emotional evaluation, providing adaptive feedback with pattern recognition, emotional learning, performance optimization across physical and mental domainsby analyzing athletic performance, facial recognition and biometric data for authentication, movement tracking, and receiving performance feedback; Downloadable computer software for pattern recognition, emotional learning, and performance optimization across physical and mental domains by analyzing athletic performance
Providing on-line non-downloadable software using artificial intelligence (AI) for motion tracking, trajectory analysis, biometric and facial recognition, pattern adaptation and recognition with cloud-based adaptive coaching logic for physical and mental performance training, delivering personalized interaction in the nature of simulating conversation, providing real-time athletic instruction, and managing therapeutic response systems; Providing temporary use of nondownloadable cloud-based software for fitness, namely, software using artificial intelligence (AI) for optimizing athletic coaching by analyzing long-term learning patterns from user behavior, psychological cues, educational progress, and emotional states captured via therapeutic response systems, AI-generated behavioral adaptation programs, tone analysis, psychological response modeling, academic tutoring sessions, motivational coaching sessions, and AI-assisted therapy sessions
Athletic apparel, namely, shirts, pants, jackets, footwear, hats and caps, athletic uniforms; Clothing, namely, shirts, pants, jackets, footwear, hats, and caps being headwear; Wearable garments and clothing, namely, shirts
Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.