Trademark Search  /  IICON

IICON

● Live · Pending

U.S. federal trademark · Serial No. 98945352

Mark
IICON
Status
Pending
Serial Number
98945352
Filing Date
January 8, 2025
Class(es)
Class 035, Class 041

Owners

Entertainment Software Association
99 · Washington, DC, US
Entertainment Software Association
99 · Washington, DC, US

Goods & Services

Organizing and conducting trade shows and exhibitions for business purposes in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; organizing and conducting trade shows and exhibitions for business purposes focusing on the connections between the video game industry and other industries; organizing and conducting online virtual trade shows and exhibitions for business purposes in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; organizing and conducting online virtual trade shows and exhibitions for business purposes focusing on the connections between the video game industry and other industries; promoting public awareness of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; promoting public awareness of the connections between the video game industry and other industries; promoting collaboration between the video game industry and other industries to achieve advancements in the field of interactive entertainment; organizing business networking events in the field of the video game industry; organizing business networking events focused on the connections between the video game industry and other industries

Arranging, organizing and conducting educational and business conferences and seminars, exhibitions for entertainment purposes and social entertainment events in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; arranging, organizing, and conducting educational and business conferences, seminars, and educational exhibitions focusing on the connections between the video game industry and other industries; arranging, organizing and conducting online virtual educational and business conferences and seminars, exhibitions for entertainment purposes and social entertainment events in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; arranging, organizing, and conducting online virtual educational and business conferences, seminars, and educational exhibitions focusing on the connections between the video game industry and other industries; providing entertainment information in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; providing entertainment information in the field of connections between the video game industry and other industries

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.