Trademark Search  /  INCLUSIVE REALITY

INCLUSIVE REALITY

● Live · Registered

U.S. federal trademark · Serial No. 87777056 · Reg. No. 5892005

Mark
INCLUSIVE REALITY
Status
Registered
Serial Number
87777056
Registration No.
5892005
Filing Date
January 30, 2018
Registration Date
October 22, 2019
Class(es)
Class 009, Class 042

Owners

Inclusive Reality LLC
16 · Kirkland, WA, US
Inclusive Reality LLC
16 · Kirkland, WA, US
Inclusive Reality LLC
16 · Kirkland, WA, US

Goods & Services

Computer software for virtual, augmented, mixed, and extended reality, namely, for playing computer games, retail product demonstration, and commercial training simulations; computer software for web applications, namely, for playing computer games, retail product demonstration, and commercial training simulations; computer software for personal computers, namely, for playing computer games, retail product demonstration, and commercial training simulations; computer software for mobile and cellular phones, portable handheld digital electronic communication devices, wired and wireless communication devices, and portable media players, namely, for playing computer games, retail product demonstration, and commercial training simulations; computer game software for use with personal computers, home video game consoles used with televisions and arcade-based video game consoles; graphical user interface software; extended reality game software; computer software for, namely, interacting with, immersion into and manipulation of virtual and non-virtual computer software environments

Software as a service (SAAS) services featuring software for accessing and interacting with virtual, augmented, mixed, and extended reality, web environments, personal computers, mobile and cellular phones, portable handheld digital electronic communication devices, wired and wireless communication devices, and portable media players; Software as a service (SAAS) services featuring software for accessing and interacting with computer game software for use with personal computers, home video game consoles used with televisions and arcade-based video game consoles, graphical user interface software, and extended reality game software, namely, for immersion into and manipulation of virtual and non-virtual computer software environments

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.