Trademark Search  /  JR JAMBOREE

JR JAMBOREE

○ Dead · Abandoned

U.S. federal trademark · Serial No. 85278176

Mark
JR JAMBOREE
Status
Abandoned
Serial Number
85278176
Filing Date
March 6, 2011
Class(es)
Class 041

Owner

Armstrong, Troy
01 · Brisbane, AU

Goods & Services

(Based on Use in Commerce) Children's entertainment and amusement centers, namely, interactive play areas; Entertainment services, namely, providing a website featuring games and puzzles; Entertainment services, namely, providing an on-line computer game; Entertainment services, namely, providing brain training games on-line and in mobile wireless form; Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing online computer games that help maintain an active brain and thus improve memory, speed of processing, and that provide a variety of cognitive benefits that positively impact quality of life; Entertainment services, namely, providing online electronic games; Entertainment services, namely, providing temporary use of non-downloadable computer games; Entertainment services, namely, providing temporary use of non-downloadable computer learning games; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes(Based on 44(d) Priority Application) Children's entertainment and amusement centers, namely, interactive play areas; Entertainment services, namely, providing a website featuring games and puzzles; Entertainment services, namely, providing an on-line computer game; Entertainment services, namely, providing brain training games on-line and in mobile wireless form; Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing online computer games that help maintain an active brain and thus improve memory, speed of processing, and that provide a variety of cognitive benefits that positively impact quality of life; Entertainment services, namely, providing online electronic games; Entertainment services, namely, providing temporary use of non-downloadable computer games; Entertainment services, namely, providing temporary use of non-downloadable computer learning games; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.