U.S. federal trademark · Serial No. 99424716
Software as a service (SAAS) services featuring software using artificial intelligence (AI) for creating flashcards from videos; Software as a service (SAAS) services featuring software for educational instruction in the fields of math, reading, English, science, computer science, history, business, economics, foreign languages, standardized testing, and essay writing featuring gamification and animation; Creating an on-line community for students, teachers, and members of academia for the purpose of exchanging information in the fields of math, reading, English, science, computer science, history, business, economics, foreign languages, standardized testing, and essay writing; Artificial intelligence as a service (AIAAS) services featuring software using artificial intelligence (AI) for designing custom algorithms for use in education
Downloadable computer software using artificial intelligence (AI) for creating flashcards from videos; Downloadable software in the nature of a mobile application for educational instruction in the fields of math, reading, English, science, computer science, history, business, economics, foreign languages, standardized testing, and essay writing featuring gamification and animation; Downloadable computer programs using artificial intelligence (AI) for designing custom algorithms for use in education
Education services, namely, providing tutoring in the fields of math, reading, English, science, computer science, history, economics, foreign languages, standardized testing, and essay writing; Education services, namely, providing mentoring, tutoring, classes, seminars and workshops in the field of math, reading, English, science, computer science, history, economics, foreign languages, standardized testing, and essay writing; Providing on-line tutorial videos in the field of math, reading, English, science, computer science, history, economics, foreign languages, standardized testing, and essay writing, not downloadable; Entertainment services, namely, arranging and conducting of competitions in the field of math, reading, English, science, computer science, history, economics, foreign languages, standardized testing, and essay writing; Entertainment services, namely, contest and incentive award programs designed to reward program participants who show proficiency in academia; Peer to peer coaching services in the field of math, reading, English, science, computer science, history, economics, foreign languages, standardized testing, and essay writing; Educational services in the nature of online tutorial schools in the fields of math, reading, English, science, computer science, history, economics, foreign languages, standardized testing, and essay writing
Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.