U.S. federal trademark · Serial No. 90379710 · Reg. No. 6715350
Education services, namely, providing online non-downloadable videos, Vlogs, and podcasts for cultural competency training of mental health professionals in the fields of video games, video gamers, video gaming communities, anime, role playing board games, card games, electronic games, fan fiction, dungeon planner, dungeon journals, card decks, superheroes, comic books, graphic novels, psychology, mental health, e-sports, table-top games, fantasy board games, education, arts and entertainment, and popular culture; providing online news and commentary for cultural competency training of mental health professionals in the fields of video games, video gamers, video gaming communities, anime, role playing board games, card games, electronic games, fan fiction, dungeon planner, dungeon journals, card decks, superheroes, comic books, graphic novels, e-sports, table-top games, fantasy board games, education, arts and entertainment, and popular culture; Providing online non-downloadable e-books for cultural competency training of mental health professionals in the fields of video games, video gamers, video gaming communities, anime, role playing board games, card games, electronic games, fan fiction, dungeon planner, dungeon journals, card decks, superheroes, comic books, graphic novels, psychology, mental health, e-sports, table-top games, fantasy board games, education, arts and entertainment, and popular culture
Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.