Trademark Search  /  LIGHTNEER

LIGHTNEER

● Live · Registered

U.S. federal trademark · Serial No. 79205330 · Reg. No. 5409550

Mark
LIGHTNEER
Status
Registered
Serial Number
79205330
Registration No.
5409550
Filing Date
January 20, 2017
Registration Date
February 27, 2018
Class(es)
Class 009, Class 016, Class 025, Class 028, Class 041, Class 042

Owners

Lightneer Oy
24 · Helsinki, FI
LIGHTNEER OY
24 · FI
LIGHTNEER OY
24 · FI

Goods & Services

Games software; downloadable electronic game programs; computer software that permits games to be played; [ games software for use with video game consoles; educational software featuring instruction in physics and chemistry; downloadable educational course materials in the field of physics and chemistry; children's educational software; e-books featuring physics, chemistry, comics recorded on computer media; downloadable electronic books in the field of physics, chemistry, comics; movies, namely, downloadable movies featuring animated cartoons, children's movies provided via a video-on-demand service; downloadable movies featuring animated cartoons, children's movies provided via a video-on-demand service; audio visual recordings featuring animated cartoons, children's movies; pre-recorded CDs featuring educational material in the field of physics and chemistry; pre-recorded DVDs featuring animated cartoons, children's movies; downloadable podcasts in the field of physics and chemistry; computer application software for mobile phones, handheld computers, namely, software for instruction in physics and chemistry; downloadable application software for smart phones for instruction in physics and chemistry; computer game software for use with on-line interactive games; ] electronic game software for wireless devices

Computer programming of computer games; development of computer game software; maintenance of software; updating of computer programs; design of computer game software; computer programming of video games; software development, programming and implementation

[ Clothing, namely, shirts, T-shirts, hooded sweatshirts, shorts, pants, coats, dresses, skirts, socks, hats, beanies; footwear; headwear ]

[ Printed matter, namely, books, manuals, newsletters in the field of physics, chemistry, comics; books in the field of physics, chemistry, comics; textbooks in the field of physics and chemistry; educational books in the field of physics and chemistry; books for children; children's books incorporating an audio component; children's activity books; printed teaching materials in the field of physics and chemistry except apparatus; comic books; comics; picture books ]

[ Providing online computer games; organising of educational games; provision of games by means of a computer based system, namely, providing online non-downloadable game software; providing on-line computer gaming services; providing temporary use of non-downloadable game software; providing online entertainment in the nature of computer game tournaments; production of audio and video recordings; production of movies; production of educational television programmes; production of educational sound and video recordings; animation production services, namely, production of animated cartoons; publication of books; publication of audio books, publication of educational books; publication of educational teaching materials; providing on-line non-downloadable publications in the nature of books, manuals, newsletters in the field of physics, chemistry; teaching in the field of physics, chemistry; providing information on-line relating to computer games and computer enhancements for games; electronic games services provided by means of a global communication network; production of animated motion pictures and television features; production of entertainment in the form of a television series; production of television and cinema films ]

[ Toys, games, playthings and novelties, namely, plush toys, dolls, action figures, puzzles; board games; electronic board games; playing cards; skill and action games, namely, action skill games; electronic learning toys; toys adapted for educational purpose namely, children's educational toys for developing fine motor, cognitive, counting skills; plush toys; dolls; toy figures ]

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.