Trademark Search  /  LINSANITY

LINSANITY

○ Dead · Abandoned

U.S. federal trademark · Serial No. 85546932

Mark
LINSANITY
Status
Abandoned
Serial Number
85546932
Filing Date
February 19, 2012
Class(es)
Class 009

Owner

PARACE, LLC
03 · Yorktown Heights, NY, US

Goods & Services

Computer game softwares; video game programs (that will include game program associated with basketball, football or baseball); computer software platforms for social networking over internet connection or on video game consoles (portable or stationary); interactive video game programs; downloadable electronic game programs and computer software platforms for social networking that may be accessed via the internet, computers and wireless devices (such as IPAD, Laptops, smart phones etc); computer software to enable uploading, showing, posting, messaging, tagging, blogging, sharing or providing electronic information or media for virtual communities, electronic gaming, entertainment, and general interest via the Internet or other communications networks with third parties; downloadable virtual goods; such as, computer programs featuring articles found in real world scenario that can be digitally replicated virtually -, namely, cars, trees, bathrooms, houses, chairs, table, lights, beds, stores, plantations, city, streets, rivers and other consumer items. Advertising services; advertising and marketing services, namely, promoting the goods and services of online virtual goods or real world goods over the internet or other digital media. Entertainment services, namely, providing online computer and electronic games; Entertainment services, namely, providing online computer games, enhancements within online computer games, and game applications within online computer games; providing online reviews of computer games, and providing of information relating to computer games; providing an Internet website portal in the field of computer games and gaming mainly for popular sports such as basketball, football and baseball; Entertainment services, namely, providing virtual environments in which users can interact through social games for recreational, leisure or entertainment purposes

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.