Trademark Search  /  LIVE!

LIVE!

● Live · Registered

U.S. federal trademark · Serial No. 88033529 · Reg. No. 5935025

Mark
LIVE!
Status
Registered
Serial Number
88033529
Registration No.
5935025
Filing Date
July 11, 2018
Registration Date
December 17, 2019
Class(es)
Class 009, Class 025, Class 035, Class 036, Class 041, Class 043

Owners

LIVE! Holdings, LLC
16 · Baltimore, MD, US
LIVE! Holdings, LLC
16 · Baltimore, MD, US
LIVE! Holdings, LLC
16 · Baltimore, MD, US

Goods & Services

cocktail lounges; vacation spas, namely, providing temporary accommodations and meals to clients of a health or beauty spa; resort lodging services; providing of food and drink; coffee shops; bistros; catering; provision of meeting or exhibition, conference and convention facilities

clothing, namely, T-shirts, shirts, sweat shirts, pants, sweat pants, shorts, skirts, jackets, caps and visors being headwear, hats, headbands, and socks

downloadable computer game software for playing casino gaming, playing casino-style gaming, playing games of chance, engaging in competitions and participating in virtual environments in which users can interact for recreational, leisure or entertainment purposes, which may be downloaded via websites, the Internet, mobile devices, computing devices, electronic gaming systems and social media platforms

real estate management in the field of marketplaces, residential facilities, hospitality facilities, commercial facilities, office facilities, entertainment facilities, restaurants and bars; residential leasing, namely, rental of apartments and rental of homes; office space leasing; commercial space leasing, condominium brokerage; hospitality space leasing; real estate listing services

business management in the field of marketplaces, residential facilities, hospitality facilities, commercial facilities, office facilities, entertainment facilities, restaurants and bars; administration of a customer loyalty program which provides customers with loyalty points that are redeemable for awards and benefits; providing incentive award programs through issuance and processing of loyalty points for obtaining a company's goods and services

entertainment services, namely, night clubs; providing mixed-use entertainment facilities for various functions, namely, providing facilities in the nature of night clubs, comedy clubs, health club facilities for fitness and exercise, and casinos; entertainment services, namely, providing casino gaming and online non-downloadable computer games featuring casino-style games and games of chance, provided via websites, the Internet, mobile devices, computing devices, electronic gaming systems and social media platforms; organizing, conducting and operating casino gaming competitions, provided via websites, the Internet, mobile devices, computing devices, electronic gaming systems and social media platforms; providing virtual environments in which users can interact for recreational, leisure or entertainment purposes, provided via websites, the Internet, mobile devices, computing devices, electronic gaming systems and social media platforms; organizing and conducting tournaments in the field of casino gaming and other games of chance via websites, the Internet, mobile devices, computing devices, electronic gaming systems and social media platforms; providing educational information in the field of casino gaming, casino-style games, games of chance, competitions and virtual environments in which users can interact for recreational, leisure or entertainment purposes via websites, the Internet, mobile devices, computing devices, electronic gaming systems and social media platforms; providing online non-downloadable game software via websites, the Internet, mobile devices, computing devices, electronic gaming systems and social media platforms for playing casino gaming, playing casino-style gaming, and playing games of engaging in competitions and participating in virtual environments in which users can interact for recreational, leisure or entertainment purposes; providing online, non-downloadable computer game software via websites, the Internet, mobile devices, computing devices, electronic gaming systems and social media platforms which enables users to participate in virtual environments in which users can interact for recreational, leisure or entertainment purposes

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.