Trademark Search  /  LOL LAND

LOL LAND

● Live · Pending

U.S. federal trademark · Serial No. 99124530

Mark
LOL LAND
Status
Pending
Serial Number
99124530
Filing Date
April 7, 2025
Class(es)
Class 009, Class 041, Class 042

Owners

Association Yield Guild Games
27 · Zug, CH
Association Yield Guild Games
27 · Zug, CH

Goods & Services

Downloadable game software; downloadable electronic game software; downloadable electronic game software featuring cryptocurrency for use in online virtual worlds; downloadable game software utilizing blockchain technology; downloadable game software utilizing non-fungible tokens (NFTs) and cryptographic tokens; downloadable game software for use on mobile and cellular phones; downloadable electronic game software for use on mobile and cellular phones; downloadable video game programs; downloadable game software for use on mobile and cellular phones featuring cryptocurrency for use in online virtual worlds; downloadable electronic game software for use on mobile and cellular phones featuring cryptocurrency as game rewards; downloadable virtual reality video game programs featuring cryptocurrency for use in online virtual worlds; downloadable game software utilizing blockchain technology, for use on mobile and cellular phones; downloadable game software utilizing non-fungible tokens (NFTs) and cryptographic tokens, for use on mobile and cellular phones; downloadable electronic game software utilizing blockchain technology, non-fungible tokens (NFTs), and cryptographic tokens, for use on mobile and cellular phones; downloadable video game programs utilizing blockchain technology, non-fungible tokens (NFTs), and cryptographic tokens; downloadable multimedia files containing artwork relating to video games authenticated by blockchain technology, non-fungible tokens (NFTs), and cryptographic tokens

Providing on-line non-downloadable game software; providing on-line non-downloadable electronic game software; providing on-line non-downloadable electronic game software featuring cryptocurrency for use in online virtual worlds; providing on-line non-downloadable game software utilizing blockchain technology; providing on-line non-downloadable game software utilizing non-fungible tokens (NFTs) and cryptographic tokens; providing on-line non-downloadable game software for use on mobile and cellular phones; providing on-line non-downloadable electronic game software for use on mobile and cellular phones; providing on-line non-downloadable video game programs; providing on-line non-downloadable game software for use on mobile and cellular phones featuring cryptocurrency for use in online virtual worlds; providing on-line non-downloadable electronic game software for use on mobile and cellular phones featuring cryptocurrency for use in online virtual worlds; providing on-line non-downloadable video game programs featuring cryptocurrency for use in online virtual worlds; providing on-line non-downloadable game software utilizing blockchain technology, for use on mobile and cellular phones; providing on-line non-downloadable game software utilizing non-fungible tokens (NFTs) and cryptographic tokens, for use on mobile and cellular phones; providing on-line non-downloadable video game programs utilizing blockchain technology; providing on-line non-downloadable video game programs utilizing non-fungible tokens (NFTs); providing on-line non-downloadable software for managing electronic payment transactions for online marketplaces of goods authenticated by non-fungible tokens (NFTs) and cryptographic tokens

Entertainment services, namely, providing online browser-based video games; entertainment services, namely, providing online browser-based video games featuring cryptocurrency for use in online virtual worlds; entertainment services, namely, providing online browser-based video games utilizing blockchain technology; entertainment services, namely, providing online browser-based video games utilizing non-fungible tokens (NFTs) and cryptographic tokens; on-line gaming services in the nature of organizing and hosting computer game tournaments; on-line cryptocurrency gaming services in the nature of organizing and hosting computer game tournaments; providing on-line non-downloadable multimedia files containing images and videos of artwork relating to video games authenticated by non-fungible tokens (NFTs) using blockchain technology

Thinking of using a similar name?
Search 14 million+ trademarks free and see if your brand conflicts with "LOL LAND" or anything like it, before you file.
Run a free trademark search →

Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.