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MC1

● Live · Registered

U.S. federal trademark · Serial No. 98011885 · Reg. No. 302022019774

Mark
MC1
Status
Registered
Serial Number
98011885
Registration No.
302022019774
Filing Date
December 13, 2022
Registration Date
February 9, 2023
Class(es)
Class 035, Class 038, Class 041, Class 042

Owners

Spark Universe GmbH
99 · Herford, DE
Spark Universe GmbH
99 · Herford, DE
Spark Universe GmbH
99 · Herford, DE

Goods & Services

Wireless, Internet, audio, television, video and radio broadcasting of e-sports events; Broadcasting of audio, video and multimedia content on the Internet and wireless communication networks; Broadcasting of audiovisual and multimedia content over the Internet; Videocasting, namely, transmission of videocasts; Telecommunications services, namely, transmission of voice, data, graphics, images, audio and video by means of telecommunications networks, wireless communication networks, and the Internet; Audiovisual transmission services, namely, transmission of sound and video; Telecommunication access services in the nature of provision of access to video and audio content, websites and Internet portals; Broadcasting of programs over the Internet; Provision of Internet chat rooms and online forums; Provision of online forums, namely, electronic gaming communication forums; Providing private and secure real time electronic communication over a computer network for chat rooms, chat lines and Internet forums; Electronic communication services through computers, namely, electronic transmission of data and documents among users of computers; Transmission of audio and video content through global computer networks; Transmission of podcasts; Transmission of digital information via digital networks; Transmission of information via electronic communications networks; Transmission of information through computers, namely, computer aided transmission of information; Transmission of information and data via digital computer networks and the Internet

Advertising services and promotion of third-party goods and services through sponsorship and licensing agreements related to e-sports events

Providing an online computer game that users can access via a global computer network and the Internet; Providing a computer game for use network-wide by network users; Entertainment services, namely, providing online video games; Organizing sports and cultural activities, namely, organizing events in the field of sports, games, television and art for cultural purposes; Entertainment provided via the Internet, namely, providing a website featuring games and puzzles; Conducting online soccer games via the Internet; Entertainment services, namely, provision of online video games; Providing online entertainment information related to computer games and computer extensions for games; Providing temporary use of non-downloadable electronic games on the Internet; Providing temporary use of online non-downloadable interactive computer games; Providing e-sports facilities, namely, providing facilities for playing electronic football games; Providing online entertainment information related to game users; Providing online video games; Providing coaching in the field of e-sports; Conducting entertainment events in the nature of live e-sports events; Conducting soccer games for entertainment purposes; Providing online entertainment information related to computer game entertainment; Conducting electronic video games over the Internet; Providing information related to e-sports; interactive computer gaming services, namely, providing temporary use of non-downloadable interactive games; gaming services offered online, namely, providing temporary use of non-downloadable interactive games; Entertainment services in the nature of production of live e-sports events for social entertainment purposes; organization of electronic gaming competitions; production of television programs in the field of e-sports events; organization of cultural events featuring e-sports activities; organization and conducting of e-sports competitions; entertainment services, namely, provision of online browser-based video games; entertainment services, namely, organizing e-sports competitions; entertainment services, namely, provision of online computer and video games; Entertainment services related to e-sports, namely, arranging and conducting e-sports competitions; Ticket reservation and booking for educational, entertainment and sporting events and activities; Organization of e-sports events for cultural purposes; Organization of e-sports competitions; Organization and conducting of e-sports events for cultural purposes; Entertainment, namely, presentation of live demonstrations of video games; Entertainment, namely, providing online non-downloadable visual and audio recordings featuring play-throughs of video games

Platform as a service (PAAS) featuring computer software platforms for playing games; software as a service (SaaS) services featuring software for playing video games; Computer services, namely, remote management of information technology (IT) systems of others comprised of software applications; IT consulting services relating to installation, maintenance and repair of computer software and providing IT information relating to installation, maintenance and repair of computer software; Application service provider (ASP), namely, hosting computer software applications of others; software as a service (SaaS) services featuring software for viewing videos; computer game software rental; IT security services, namely, computer security services in the nature of administering digital keys; IT protection services being a type of computer security service, namely, restricting unauthorized access to websites; IT repair services, namely, repair of computer software; rental of computer hardware and computer peripherals; software development, programming computer software for others and software implementation; multimedia application hosting being a type of application service provider (ASP) service, namely, hosting computer software applications of others; Internet platform hosting, namely, hosting software platforms for virtual reality-based virtual worlds; hosting of digital podcast content on the Internet

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.