Trademark Search  /  NIGHTCLUB CITY

NIGHTCLUB CITY

○ Dead · Cancelled

U.S. federal trademark · Serial No. 85018199 · Reg. No. 4206416

Mark
NIGHTCLUB CITY
Status
Cancelled
Serial Number
85018199
Registration No.
4206416
Filing Date
April 20, 2010
Registration Date
September 11, 2012
Class(es)
Class 009, Class 035, Class 041, Class 042

Owners

Booyah, Inc.
03 · San Francisco, CA, US
Booyah, Inc.
03 · San Francisco, CA, US
Booyah, Inc.
03 · San Francisco, CA, US

Goods & Services

Advertising services, namely, promoting the goods and services of others online and via mobile and handheld wireless communications devices; arranging and conducting incentive reward programs that promote the sale of goods and services of others; promoting the exchange of information and resources between and among registered participants in the field of social gaming to achieve personally-defined and group-defined goals, pursuits and challenges in the field of social gaming and online social gaming; online retail store services featuring downloadable sound, music, image, video, and game files, books, music, toys, games, clothing, and souvenir items; online retail store services featuring virtual goods, namely, clothing, accessories, land, buildings, objects, tools, characters, and currency for use in online virtual worlds

Computer game software; video game software; downloadable video game software; downloadable video game software for use on mobile telephones, smartphones, pagers, mobile and handheld computers, PDAs, and other mobile and handheld communications devices; computer software, namely, software development tools for the creation of mobile and internet applications and client interfaces; telecommunications and social networking software for use in connection with online social games for transporting and aggregating voice, data and video communication across global computer networks; computer software for creating virtual communities and for creating and interacting with other metagame players via digital personas and avatars; computer software to enable uploading, posting, showing, displaying, tagging, blogging, or sharing electronic media or information regarding the fields of virtual communities, electronic gaming, entertainment, and general interest via the Internet or other communications networks with third parties; downloadable virtual goods, namely, computer programs featuring clothing, accessories, land, buildings, objects, tools, characters, and currency for use in online virtual worlds

Entertainment services, namely, providing temporary use of non-downloadable video games; entertainment services, namely, providing online, non-downloadable virtual clothing, accessories, land, buildings, objects, tools, characters, and currency, for use in virtual environments created for entertainment purposes; providing an internet website portal in the field of computer games and gaming; providing information online relating to computer games and computer enhancements for games; entertainment services, namely, providing virtual environments in which users can interact through social games for recreational, leisure, or entertainment purposes; entertainment services, namely, providing non-downloadable audio, video and graphics featuring music performances and online video games to mobile communications devices via wireless networks and a global computer network; entertainment services, namely, conducting contests; on-line journals, namely, blogs featuring user-defined content regarding games, gaming, social networking, and virtual communities; providing an online magazine in the fields of mobile and wireless communications, wireless communications software, social networking, creating digital personas and avatars, mobile and online communication methods and services, video games, software, and online games; providing recognition and incentive awards whereby participants in augmented reality and social gaming in the nature of online video games can earn virtual rewards for demonstrating extraordinary skill or excellence regarding user-defined goals and group-defined goals

Computer services, namely, creating an on-line community for registered users to participate in discussions, competitions, and individual and group challenges, showcase and improve their skills, get feedback from their peers, form virtual communities, and engage in social networking; providing a website featuring non-downloadable software tools for use in accessing, playing, and tracking performance of computer games; application service provider featuring software for social networking and video games, to enable uploading, posting, showing, displaying, tagging, blogging, or sharing electronic media or information via the Internet

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.