Trademark Search  /  PAPERVILLE PANIC

PAPERVILLE PANIC

○ Dead · Abandoned

U.S. federal trademark · Serial No. 87869150

Mark
PAPERVILLE PANIC
Status
Abandoned
Serial Number
87869150
Filing Date
October 12, 2017
Class(es)
Class 009, Class 025, Class 028, Class 041

Owner

Scoleri & Williams Pty Ltd
99 · Victoria, Melbourne, AU

Goods & Services

Clothing, namely, pants and shirts; footwear; headwear

Providing on-line computer games; providing on-line educational games; providing on-line video games; providing information on computer game strategies, educational game strategies and video game strategies via global communication networks; providing information on entertainment and education in the field of computer games and video games; providing on-line information on entertainment and education in the fields of virtual and augmented reality; providing on-line education, namely, tutorial sessions on inter-networking and tutorial sessions on computer software for operational, commercial and industrial purposes

Electronic game and educational apparatus and parts and accessories therefor namely, video game consoles, arcade game machines, video game machines and hand held units for playing video games; video game apparatus and parts and accessories therefor namely, video game consoles, arcade game machines, video game machines and hand held units for playing video games; arcade amusement and video game machines and parts and accessories therefor namely, video game consoles, arcade game machines, video game machines and hand held units for playing video games; audio-visual equipment and apparatus namely, audio and visual headsets for use in playing video games

Computer game software; computer educational software featuring instruction in the use of on-line computer games; downloadable electronic publications in the field of computer games, video games, cartoons and general entertainment and education; video game programs for hand-held game apparatus; downloadable computer games for education and entertainment; computer software for generating the images, sounds and sensations of virtual reality worlds; computer software for generating the images, sounds and sensations of augmented reality worlds; computer hardware, including computer monitors; projector screens; audio-visual equipment and apparatus namely, audio visual receivers; computer software for use in robotics and other automated processes; computer software for inter-networking; computer software for operational, commercial and industrial purposes for training, education and marketing of products; apparatus for virtual reality and augmented reality games, namely, headsets, headmounted goggles and other head-mounted apparatus, hand held devices, wearable devices, devices attachable to arms, feet and legs, and body suits; apparatus for virtual reality and augmented reality games, namely, hand held devices, wearable devices, devices attachable to arms, feet and legs, and body suits specifically designed to incorporate electronics allowing users to simulate the feeling of virtual or augmented reality sensations

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.