Trademark Search  /  PASS PIECE

PASS PIECE

● Live · Registered

U.S. federal trademark · Serial No. 99107326 · Reg. No. 8488258

Mark
PASS PIECE
Status
Registered
Serial Number
99107326
Registration No.
8488258
Filing Date
March 27, 2025
Registration Date
October 6, 2026
Class(es)
Class 016, Class 025, Class 028, Class 041, Class 042

Owners

Alexey Fomin
01 · West Palm Beach, FL, RU
Alexey Fomin
01 · West Palm Beach, FL, RU
Alexey Fomin
01 · Tarpon Springs, FL, RU

Goods & Services

Providing temporary use of online non-downloadable game software; Providing temporary use of non-downloadable game software via a website; Providing online non-downloadable software for digital chess pieces and chess figures, virtual boards, tokens, and digital collectables in the nature of downloadable image files of chess pieces and chess boards authenticated by non-fungible tokens (NFTs), and instructional elements for use in non-downloadable computer games in virtual worlds; Providing online non-downloadable software for playing digital chess games featuring a rule allowing a one-time pass move in virtual worlds; Providing online non-downloadable software for playing digital chess games featuring a rule allowing a one-time pass move in virtual environments.

Board games; Magnetic board games; Puzzle board games; Printed positionable toys for use in children's board games; Equipment sold as a unit for playing board games; Electronic interactive board games for use with external monitor; Chess games

T-shirts featuring chess design and figures; Outerwear, namely, hoodies, hats, t-shirts featuring chess design or figures

Game equipment in the nature of printed game book manuals for chess games

Entertainment services, namely, providing an on-line board game; Organizing chess games; Entertainment services, namely, arranging and conducting of competitions in the field of chess; Entertainment services in the nature of organizing social entertainment events; Multimedia entertainment software publishing services; Entertainment services in the nature of arranging social entertainment events; Entertainment services in the nature of hosting social entertainment events; Entertainment services, namely, multimedia production services; Entertainment services in the nature of development, creation, production and post-production services of multimedia entertainment content; Entertainment media production services for the internet; Entertainment services in the nature of conducting chess tournaments; Entertainment services in the nature of live musical performances; Provision of information relating to multimedia entertainment software production services; Entertainment media production services for motion pictures, television and Internet; Entertainment services in the nature of production of live events for parties and special events for social entertainment purposes; Entertainment services in the nature of an ongoing reality based television program; Entertainment services in the nature of creation, development, and production of television programming; Entertainment services in the nature of arranging, organizing, conducting, and hosting dinner parties; Event management services being organizing and conducting special events for social entertainment purposes; Multimedia entertainment services in the nature of development, production and post-production services in the fields of video and films; Entertainment services, namely, providing online video games; Entertainment services, namely, providing online electronic games; Entertainment services, namely, providing on-line computer games; Entertainment services in the nature of development, creation, production, distribution, and post-production of motion pictures; Entertainment services in the nature of development, creation, production, distribution, and post-production of television shows; Entertainment services, namely, providing online multiplayer video games; Entertainment services, namely, providing an on-line computer game; Entertainment services, namely, conducting live-action alternate reality games; Entertainment services in the nature of chess games competing in chess; Entertainment services, namely, providing on-line reviews of chess games; Entertainment services, namely, production and distribution of a game show; Entertainment services, namely, providing a website featuring games and puzzles; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Entertainment services, namely, providing temporary use of non-downloadable computer games; Entertainment services, namely, providing temporary use of non-downloadable electronic games; Entertainment services in the nature of a television series in the field of chess game; Entertainment services in the nature of a film series in the field of chess game; Entertainment services, namely, providing temporary use of non-downloadable computer learning games; Entertainment services, namely, arranging and conducting of competitions in the field of chess game; Entertainment and educational services in the nature of competitions in the field of entertainment, education, culture, sports, and other non-business and non-commercial fields; Entertainment and educational services in the nature of on-line competitions in the field of entertainment, education, culture, sports, and other non-business and non-commercial fields; Entertainment services, namely, providing webcasts in the field of chess game; Entertainment services, namely, providing podcasts in the field of chess game; Entertainment services, namely, providing an ongoing radio program in the field of chess game; Entertainment services, namely, providing video podcasts in the field of chess game; Educational and entertainment services for children, namely, providing interactive play areas, instructional classes in the field of chess game and social gatherings for children; Educational and entertainment services, namely, providing motivational and educational speakers in the field of self- and personal improvement; Entertainment services, namely, providing a web site featuring photographic, video and prose presentations featuring chess game; Entertainment services, namely, providing radio programs in the field of chess game via a global computer network; Entertainment services, namely, providing ongoing television programs in the field of chess game via a global computer network; Interactive educational and entertainment services, namely, providing a web-based virtual educational theme-park featuring chess game; Educational and entertainment services, namely, a continuing program about chess game accessible by radio, television, satellite, audio, video and computer networks; Ticket reservation and booking services for entertainment, sporting and cultural events; On-line admission ticket agency services for entertainment, educational, sporting and cultural events; Entertainment and educational services, namely, the presentation of seminars, lectures, workshops and panel discussions, and ongoing television and radio talk shows all in the field of public interest concerning chess game; Entertainment services, namely, providing online computer games that help maintain an active brain and thus improve memory, speed of processing, and that provide a variety of cognitive benefits that positively impact quality of life; Entertainment and educational services, namely, the presentation of seminars, workshops and panel discussions, and ongoing television and radio shows all in the field of chess game

Thinking of using a similar name?
Search 14 million+ trademarks free and see if your brand conflicts with "PASS PIECE" or anything like it, before you file.
Run a free trademark search →

Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.