U.S. federal trademark · Serial No. 88281445 · Reg. No. 201902669
Advertising, marketing and public relations; organization of exhibitions and trade fairs for commercial or advertising purposes; systemization of information into computer databases; telephone answering for unavailable subscribers; Preparation and publication of publicity material, rental of advertising space on the Internet; advertising and publicity services; providing information concerning commercial sales; Direct marketing advertising for others; Direct marketing consulting services; Direct marketing services
Training services in the field of the design and development of mobile apps, computer and video game software and esports coaching; Arranging and conducting of educational conferences, congresses and seminars in the field of the design and development of mobile apps, computer and video game software and esports coaching; Organizing sporting and cultural events in the field of mobile apps, computer and video games and esports; entertainment, namely, providing online non-downloadable electronic game software and organization of electronic game competitions; Publication and editing of printed matter, including magazines, books, newspapers, other than publicity texts, in the fields of mobile apps, computer and video games, and esports; electronic publication services, namely, publication of electronic magazines, books, and newspapers in the fields of mobile apps, computer and video games, and esports; Production of movie films, radio and television programmes; News reporters services; photographic reporting services; providing online non-downloadable electronic game software; organisation of tournaments, gaming events, and competitions in the mobile apps, computer game and video games field and esports; rental of computer games; casinos, gaming services in the nature of casino gaming and gambling services; multimedia publishing of video games; online game services, namely, online video games provided via a computer network; virtual reality game services provided on-line from a computer network; publication of multimedia material online relating to books, magazines, journals, software, mobile apps, music, and electronic publications, all in the field of computer and video games; providing non-downloadable online publications, namely, books, magazines, newspapers, bulletins, and newsletters, in the field of mobile apps, computer games, video games, and esports; news reporter services in the nature of news analysis, news commentary; providing entertainment news and information via a global computer network in the field of mobile apps, computer and video game software; entertainment services in the nature of live visual and audio performances, and musical, variety, news and comedy shows; rental of computer game programs
Printed publications and printed matter, namely, books, magazines, newspapers, bulletins, and newsletters, in the field of mobile apps, computer games, video games, and esports; printed vouchers; calendars; posters; printed photographs; paintings; stickers
Games, toys and playthings, namely, video game consoles, video game machines, video game interactive remote-control units, and gaming headsets adapted for use in playing video games
3D printers
On-line social networking services accessible by means of downloadable mobile applications
electronic game software recorded on magnetic and optic data carriers; downloadable electronic publications and electronic publications recorded on computer media, namely, books, magazines, newspapers, bulletins, and newsletters, in the field of mobile apps, computer games, video games, and esports; pre-recorded magnetic and optic cards featuring electronic game software; downloadable application software for playing electronic games, displaying, publishing, and sharing multimedia files, and for creating electronic teaching tools backed by artificial intelligence; downloadable application software for smartphones and mobile devices, namely, software for playing electronic games, displaying, publishing, and sharing multimedia files, and for creating electronic teaching tools backed by artificial intelligence; downloadable computer software applications for playing electronic games, displaying, publishing, and sharing multimedia files, and for creating electronic teaching tools backed by artificial intelligence; downloadable cloud computing application software for playing electronic games, displaying, publishing, and sharing multimedia files, and for creating electronic teaching tools backed by artificial intelligence; downloadable application software for use with mobile devices for playing electronic games, displaying, publishing, and sharing multimedia files, and for creating electronic teaching tools backed by artificial intelligence; downloadable computer software for application and database integration; downloadable computer software for use as a cryptocurrency wallet; downloadable computer software for blockchain data mining for use with humanoid robots with artificial intelligence; downloadable computer programs for processing data; downloadable computer software for use in searching of data; downloadable augmented reality game software; recorded and downloadable computer game programmes and software; headsets for virtual reality games; downloadable interactive computer game programs; recorded computer game software; computer game programs downloadable via the Internet; downloadable interactive entertainment software for playing electronic games, displaying, publishing, and sharing multimedia files, and for creating electronic teaching tools backed by artificial intelligence; downloadable computer software, computer programs and application software for accessing newspaper and magazine articles on websites, for use with mobile electronic devices; downloadable computer software, computer programs and application software for browsing newspaper and magazine articles on the Internet; downloadable movie, image, and video files in the field of electronic games and gaming; downloadable computer programs for viewing, sending and receiving texts, emails, data and information from electronic devices such as smartphones, computers, and other devices; downloadable electronic publications, namely, newspapers, magazines, and periodicals in the field of mobile apps, computer games, video games, and esports
Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.