Trademark Search  /  PROFITABILITY

PROFITABILITY

○ Dead · Cancelled

U.S. federal trademark · Serial No. 79100996 · Reg. No. 4215941

Mark
PROFITABILITY
Status
Cancelled
Serial Number
79100996
Registration No.
4215941
Filing Date
July 6, 2011
Registration Date
October 2, 2012
Class(es)
Class 009, Class 028, Class 035, Class 041

Owners

ProfitAbility Business Simulations Limited
99 · GB
ProfitAbility Learning and Development Services LLP
98 · GB
Profitability Business Simulations Limited
11 · Wallingford, Oxfordshire, GB
Profitability Business Simulations Limited
11 · Wallingford, Oxfordshire, GB
Profitability Business Simulations Limited
11 · Wallingford, Oxfordshire, GB

Goods & Services

Education and training services featuring classes, seminars, workshops and online training in the field of management, executive and leadership skills training, and business development skills training; management, executive and leadership training services; provision of seminars relating to management, executive and leadership skills; training of business, organizational, management and/or leadership skills; provision of educational courses relating to leadership; provision of educational courses, workshops and symposiums relating to executive training, business and management skills, management and business development services; providing an online multi-player computer game for use in experiential learning, business, management and leadership training; providing online publications, namely, interactive questionnaires for business purposes

Business simulation board games; hand-held electronic games other than those for use with an external display screen or monitor for use in experiential learning, business, management and leadership training

Computer software for use in business simulations featuring scenarios to aid experiential learning, business, management and leadership training; business simulation computer and electronic games software; virtual world and business simulation software for use in experiential learning, business, management, and leadership training; computer software and interactive electronic games for experiential learning, business, management and leadership training; virtual reality game software for use in experiential learning, business, management and leadership training; interactive video games comprising computer hardware and computer software, all for use in experiential learning, business, management and leadership training; electronic games and electronic game controllers, all adapted for use with an external display screen or monitor, all for use in experiential learning, business, management and leadership training; electronic publications, namely, manuals, pamphlets and newsletters featuring instructions relating to business and management leadership training and news relating to related programs

Conducting market and business research; conducting business surveys

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.