Trademark Search  /  PROJECT NEBULA

PROJECT NEBULA

● Live · Pending

U.S. federal trademark · Serial No. 50082020

Mark
PROJECT NEBULA
Status
Pending
Serial Number
50082020
Filing Date
August 31, 2026
Class(es)
Class 009, Class 016, Class 025, Class 028, Class 035, Class 041

Owner

Learnly, LLC
16 · Phoenix, AZ, US

Goods & Services

Downloadable children's educational software; Downloadable educational software featuring instruction in science, technology, engineering, art, mathematics (STEAM), artificial intelligence (AI), and soft skills; Downloadable training materials in the field of science, technology, engineering, art, mathematics (STEAM), artificial intelligence (AI), and soft skills, for instructors to use; Downloadable computer software platforms for public, private use, commercial use to access science, technology, engineering, art, mathematics (STEAM), artificial intelligence (AI), and soft skills education for children; Downloadable computer application software for mobile phones, namely, software for science, technology, engineering, art, mathematics (STEAM), artificial intelligence (AI), and soft skills; Downloadable software in the nature of a mobile application for educational publications, lesson plans and curriculum materials in the fields of science, technology, engineering, art, mathematics (STEAM), artificial intelligence (AI), and soft skills; Downloadable printable educational materials in the field of science, technology, engineering, art, mathematics (STEAM), artificial intelligence (AI), and soft skills; Downloadable printable educational course materials in the field of science, technology, engineering, art, mathematics (STEAM), artificial intelligence (AI), and soft skills; Downloadable educational materials, namely, printable workbooks, lesson plans, certificates of achievement and instructional booklets in the field of science, technology, engineering, art, mathematics (STEAM), artificial intelligence (AI), and soft skills

T-shirts; Graphic T-shirts; Sweatshirts; Hooded sweatshirts; Baseball caps and hats

Printed educational materials in the field of science, technology, engineering, art, mathematics (STEAM), artificial intelligence (AI), and soft skills; Printed educational course materials in the field of science, technology, engineering, art, mathematics (STEAM), artificial intelligence (AI), and soft skills; Packaged kits comprising printed instructional, educational, and teaching materials for educational activities in the field of science, technology, engineering, art, mathematics (STEAM), artificial intelligence (AI), and soft skills; Printed instructional, educational, and teaching materials in the field of science, technology, engineering, art, mathematics (STEAM), artificial intelligence (AI), and soft skills; Stickers

Educational services in the nature of learning centers featuring instruction in the field of science, technology, engineering, art, mathematics (STEAM), artificial intelligence (AI), and soft skills; Consulting services about children's education; Educational services, namely, developing curriculum for teachers; Educational services, namely, developing curriculum for educators; Providing information relating to education services for children; Educational services, namely, providing in-person classes, workshops and camps in the fields of science, technology, engineering, art, mathematics (STEAM), artificial intelligence (AI), and soft skills; Educational services, namely, providing on-line instructional videos and educational materials in the fields of science, technology, engineering, art, mathematics (STEAM), artificial intelligence (AI), and soft skills; Subscription-based education services, namely, providing downloadable educational publications, lesson plans and curriculum materials in the field of science, technology, engineering, art, mathematics (STEAM), artificial intelligence (AI), and soft skills; Educational services, namely, providing classes, seminars, workshops, presentations and retreats in the field of science, technology, engineering, art, mathematics (STEAM), artificial intelligence (AI), and soft skills; Providing after school educational programs in the field of science, technology, engineering, art, mathematics (STEAM), artificial intelligence (AI), and soft skills and play facilities for children; Educational services, namely, providing online instruction in the field of science, technology, engineering, art, mathematics (STEAM), artificial intelligence (AI), and soft skills for children; Providing on-line videos featuring educational materials for children in the fields of science, technology, engineering, art, mathematics (STEAM), artificial intelligence (AI), and soft skills, not downloadable; Academic enrichment programs in the science, technology, engineering, and mathematics (STEM) field; Arranging and conducting academic enrichment programs in the science, technology, engineering, arts, and mathematics (STEAM) fields; Academic enrichment programs in the field(s) of science, technology, engineering, art, mathematics (STEAM), artificial intelligence (AI), and soft skills, for children; Computer camps; Recreational camps; Educational services, namely, conducting classes, seminars, conferences, workshops, retreats, camps and field trips in the field of science, technology, engineering, art, mathematics (STEAM), artificial intelligence (AI), and soft skills; Day camp services; Developing educational lesson plans for others in the field of science, technology, engineering, art, mathematics (STEAM), artificial intelligence (AI), and soft skills; Educational services, namely, developing curriculum for others in the field of science, technology, engineering, art, mathematics (STEAM), artificial intelligence (AI), and soft skills; Consulting about education relating to curriculum development in the field of science, technology, engineering, art, mathematics (STEAM), artificial intelligence (AI), and soft skills at the elementary level; Education services, namely, training educators in the field of science, technology, engineering, art, mathematics (STEAM), artificial intelligence (AI), and soft skills; Hosting social entertainment events, namely, birthday parties for children using programs, curriculum and activities featuring instruction in STEAM, AI and soft skills; Hosting and conducting social entertainment events, namely, birthday parties for children using programs, curriculum and activities featuring instruction in STEAM, AI and soft skills, for others

Online retail clothing store services; Retail store services featuring children's educational materails, STEAM curriculum kits, workbooks and apparel; On-line retail store services featuring children's educational materials, STEAM curriculum kits, workbooks and apparel; Retail store services featuring children's educational supplies supplies; Retail children's educational materials, STEAM curriculum kits, workbooks, and apparel stores

Children's educational toys for developing science, technology, engineering, art, mathematics (STEAM), artificial intelligence (AI), and soft skills; Educational toys for teaching and testing knowledge relating to science, technology, engineering, art, mathematics (STEAM), artificial intelligence (AI), and soft skills

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.