Trademark Search  /  QUACKITY

QUACKITY

● Live · Registered

U.S. federal trademark · Serial No. 90335211 · Reg. No. 6696587

Mark
QUACKITY
Status
Registered
Serial Number
90335211
Registration No.
6696587
Filing Date
November 22, 2020
Registration Date
April 12, 2022
Class(es)
Class 009, Class 016, Class 025, Class 028, Class 041

Owners

QHQ, INC.
03 · Irvine, CA, US
QHQ, INC.
03 · Irvine, CA, US
QHQ, INC.
03 · Irvine, CA, US

Goods & Services

Entertainment services, namely, multimedia production services; Entertainment services in the nature of development, creation, recording, production and post-production services of film and multimedia entertainment content; Entertainment services, namely, providing ongoing online non-downloadable videos, online non-downloadable audio recordings, podcasts, current events commentary, webcasts, competitions, blogs and online non-downloadable images transmitted via the Internet and mobile platforms in the field of gaming, gaming content and commentary, comedy, comedy sketches, animated parodies and content, sports, fashion, lifestyle, news, technology, current events, music, video games, animation and variety; Entertainment services, namely, providing online information, news and commentary in the field of entertainment, gaming, comedy, animation and charitable entertainment programs; Entertainment services, namely, arranging, organizing and performing online television shows featuring video game playing with player commentary and narration; Entertainment services, namely, live performances featuring video game playing with player commentary and narration; Entertainment services, namely, providing production of films and television shows; Entertainment services, namely, providing production of sound, music and video recordings; Entertainment services, namely, providing online non-downloadable musical video performances; Entertainment services, namely, distribution of live visual and audio performances via the Internet and mobile platforms being distribution of television programs and streaming multimedia programs for others; Entertainment services, namely, providing entertainment in the nature of live and prerecorded online non-downloadable visual and audio performances, ongoing variety shows broadcast via online communication networks

Downloadable videos featuring gaming content and commentary, comedy sketches, animated parodies and content, entertainment, lifestyle, news, and technology; Downloadable computer application software for mobile phones, tablet computers and desktop computers, namely, software for use in building social networks and providing information in the field of sports, entertainment, fashion, current events, music, or video games; Downloadable computer game programs, software in the form of downloadable computer game applications; Downloadable computer software for transmission of photographs to mobile telephones; Computer mice, computer mouse pads, headsets for telephone and computer, headphones, computer keyboards; Motion picture films and films for television featuring children's, adults and senior entertainment

Paper and printed material, namely, posters, pictures in the nature of drawings, photographs, postcards, notebooks, notepads stickers, decals, calendars, temporary tattoo transfers; Printed publications, namely, magazines, newspapers, periodicals, and newsletters in the fields of sports, entertainment, fashion, current events, music, or video games; Art goods and materials, namely, writing instruments, drawing instruments, erasers, pen and pencil cases; Printed books in the field of sports, entertainment, fashion, current events, music, or video games; Paper bags; Packaging materials, namely paper, paperboard and cardboard cartons for wrapping and packaging; Advertising and promotional materials, namely, advertising signs of paper or cardboard

Games and playthings, namely, balls for games, action figures, collectable toy figures, educational toys in the nature of card sets being playing cards and illustrated wall maps, card games, board games, electronic children's multiple activity toys, video game consoles, inflatable toys, playing cards, toy models, musical parlor games, musical toys; boxing gloves; bath toys; beach balls; cuddly toys, namely, fluffy stuffed toys, stuffed toys and plush toys; soft knitted toys; electronic action toys; toy robots; balloons; dolls; puppets; computer game consoles for use with an external display screen or monitor

Clothing, namely, tops as clothing, bottoms as clothing, shirts, t-shirts, jerseys, hoodies, sweaters, sweatshirts, pants, sweatpants, shorts, jackets, pullovers, coats, socks, underwear, belts; headgear, namely, headbands, hats, caps being headwear, berets, earmuffs, visors being headwear, baseball caps, beanies; sleepwear; rain wear; swimwear; footwear, namely, boots, shoes, slippers, sandals, trainers in the nature of training shoes, booties, workout shoes and running shoes, beach shoes, soles for footwear

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.