U.S. federal trademark · Serial No. 98137984
A series of printed books, printed articles, printed handouts and printed worksheets in the field of personal transformation, digital transformation, personal development, future forecasting, technology, psychedelics, health, wellness
Downloadable e-books in the field of personal transformation, digital transformation, personal development, future forecasting, technology, psychedelics, health, wellness; Downloadable image files of avatars for use in virtual environments
(Based on Use in Commerce) Coaching in the field of storytelling, public speaking; Education services, namely, providing live and on-line training programs, workshops, retreats in the field of future forecasting, technology, organizational change management, leadership, personal development, wellness; Entertainment services in the nature of live theatrical and musical performances; Entertainment services, namely, an ongoing series featuring personal transformation, digital transformation, personal development, future forecasting, technology, psychedelics, health, wellness provided through cable television, webcasts; Entertainment services, namely, providing podcasts in the field of personal transformation, digital transformation, personal development, future forecasting, technology, psychedelics, health, wellness; Entertainment services, namely, providing video podcasts in the field of personal transformation, digital transformation, personal development, future forecasting, technology, psychedelics, health, wellness; Entertainment services, namely, storytelling; On-line journals, namely, blogs featuring personal transformation, digital transformation, personal development, future forecasting, technology, psychedelics, health, wellness; Providing on-line videos featuring personal transformation, digital transformation, personal development, future forecasting, technology, psychedelics, health, wellness, not downloadable(Based on Intent to Use) Arranging, organizing, conducting, and hosting social entertainment events; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Providing online augmented reality games
Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.