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SENSE ARENA

● Live · Registered

U.S. federal trademark · Serial No. 79237750 · Reg. No. 5940528

Mark
SENSE ARENA
Status
Registered
Serial Number
79237750
Registration No.
5940528
Filing Date
November 13, 2017
Registration Date
December 24, 2019
Class(es)
Class 009, Class 041, Class 042

Owners

SENSE ARENA s.r.o.
99 · CZ
Tetiva Bohdan
01 · CZ-463 45 Kobyly, CZ
Tetiva Bohdan
01 · CZ-463 45 Kobyly, CZ
Tetiva Bohdan
01 · CZ-463 45 Kobyly, CZ

Goods & Services

Electronic sports training simulators, namely, for simulating sports environments and sports games; Electronic sports training simulators, namely, virtual reality and augmented reality simulation software for simulating sports environments and sports games; Electronic sports training simulators, namely, for training of player skills, reflexes and instincts and for providing sports experiences and developing player intelligence; Virtual reality and augmented reality training simulation software in the fields of sports and electronic games; Downloadable software for playing computer sports games, virtual reality sports games and augmented reality sports games; Interactive multimedia software for playing sports games

Education services, namely, providing individual and group instruction and training in the field of sports; Education services, namely, providing classes, workshops, training seminars and camps in the fields of youth sport, high school sports, college sports, professional sports and physical fitness; Entertainment services, namely, conducting private and public exhibitions, organized competitions, contests, fairs, games, shows in the fields of sports and electronic gaming; Entertainment services, namely, organizing of electronic game competitions

Software development; Computer programming and software implementation; Design and development of sports training software; Design and development of virtual reality and augmented reality software in the field of sports and electronic gaming; Development of interactive multimedia software in the field of electronic gaming for playing computer sports games, Virtual reality sports games and augmented reality sports games; Design and development of computer-generated visual simulations in the fields of electronic gaming, virtual reality sports games and augmented reality sports games

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.