U.S. federal trademark · Serial No. 98359778 · Reg. No. 7980377
Education services, namely, one-on-one mentoring in the fields of music licensing, music business, music technology, and music placements; Education services, namely, providing live and online classes, seminars, conferences, field trips, apprenticeships, retreats, internships, and workshops in the fields of music licensing, music business, music technology, and music placements; Education services, namely, providing non-downloadable webinars in the fields of music licensing, music business, music technology, and music placements; Education services, namely, providing tutorial sessions in the fields of music licensing, music business, music technology, and music placements; Education services, namely, providing classes, seminars, conferences, field trips, apprenticeships, retreats, internships, and workshops in the fields of music licensing, music business, music technology, and music placements; Educational services, namely, conducting classes, seminars, conferences, workshops, retreats, camps, and field trips in the fields of music licensing, music business, music technology, and music placements; Educational services, namely, providing internships and exchange programs in the fields of music licensing, music business, music technology, and music placements; Entertainment and educational services in the nature of competitions in the fields of music licensing, music business, music technology, and music placements; Entertainment services, namely, providing online non-downloadable image files of clothing, namely, virtual long and short sleeve shirts, pants, jackets, jerseys, footwear, baseball caps, hats, caps being headwear, athletic uniforms, socks, beanies, hoodies, sweatshirts, sweaters, and sneakers, for use in virtual environments authenticated by non-fungible tokens (NFTs) for entertainment purposes; Entertainment services, namely, providing online non-downloadable image files of clothing, namely, virtual long and short sleeve shirts, pants, jackets, jerseys, footwear, caps being headwear, hats, baseball caps, athletic uniforms, socks, beanies, hoodies, sweatshirts, sweaters, and sneakers, for use in virtual environments for entertainment purposes
Clothing, namely, long and short sleeve shirts, pants, jackets, jerseys, footwear, caps being headwear, hats, baseball caps, athletic uniforms, socks, beanies, hoodies, sweatshirts, sweaters, and sneakers
Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.