Trademark Search  /  SMARTE-VILLE

SMARTE-VILLE

○ Dead · Abandoned

U.S. federal trademark · Serial No. 85865899

Mark
SMARTE-VILLE
Status
Abandoned
Serial Number
85865899
Filing Date
March 4, 2013
Class(es)
Class 009, Class 028

Owners

KCU, Inc.
03 · Arlington, TX, US
KCU, Inc.
03 · Arlington, TX, US

Goods & Services

Computer application software for mobile phones, hand-held electronic devices, personal computers, consoles, tablets and laptops, namely software for entertainment; video game software; interactive computer game programs and applications; interactive virtual reality game applications; computer software programs for the integration of text, audio, graphics, still images and moving pictures into an interactive delivery for multi-media applications; downloadable software for video games; electronic game programs; electronic game software for wireless devices; interactive video game programs; video game discs in the form of trading cards; pre-recorded audio-video discs and compact discs featuring games, music, and stories; Interactive entertainment software, namely, computer game software, computer game programs, computer game cartridges, computer game discs; interactive multimedia computer game programs; downloadable children's educational software for children's entertainment for use with computer games, communication devices and handheld electronic devices; computer game software for use with personal computers; video game programs, video game software, and video game cartridges; pre-recorded laser and video disc featuring animated educational series; electronic games software adapted for use with handheld electronic devices

Play sets for use with computer action game cards including game cards, instructions sold as a unit; electronic action toys; Hand held units for playing electronic games; Toys, namely, stuffed animals, educational toys in the nature of electronic learning toy, and dolls all directed to children of ages Pre-K through Grade 6; games and playthings, namely, card games, playing cards, dolls; action figures and accessories thereof; stand-alone video game machines utilizing CDROM's, stand-alone video game machines, stand-alone audio output game machines; game cards designed to educate children in core academic learning objects

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.