U.S. federal trademark · Serial No. 98334609 · Reg. No. 8120902
Education and entertainment services, namely, providing information in the fields of education and entertainment for children via a website; integrated edutainment league combining physical fitness and STEAM-based projects, namely, physical fitness instruction and arranging and conducting academic enrichment programs in the science, technology, engineering, arts, and mathematics (STEAM) fields; entertainment in the nature of e-sports competitions being facilitating e-gaming and e-sports teams for children and students; staging e-gaming tournaments, namely, organization of e-sports competitions; coordinating multi-faceted education events, namely, conducting educational exhibitions in the nature of science, technology, engineering, arts, and mathematics workshops; providing education services, namely, academic enrichment programs that use e-sports in the fields of science, technology, engineering, arts, and mathematics; staging e-sports events for schools and communities, namely, education services in the nature of developing curriculum for others in the field of science, technology, engineering, arts, and mathematics; educational services, namely, developing curriculum for teachers in the fields of e-gaming and e-sports
Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.