U.S. federal trademark · Serial No. 50050836
Game services provided online from a computer network; Providing Internet games, non-downloadable; Gaming services; Organization of electronic game competitions; E-sports services; Virtual reality game services provided online from a computer network; Providing online entertainment in the nature of game tournaments; Video entertainment services; Interactive entertainment services; Providing online entertainment featuring artificial intelligence-generated game content; Providing online entertainment featuring AI-controlled virtual characters; Providing online entertainment featuring real-time AI-generated dialogue; Providing online entertainment featuring real-time in-game voice synthesis; Providing online voice-based interactive gaming services; Production of computer game content using artificial intelligence; Providing information online relating to computer games and computer enhancements for games.
Computer software design; Providing a website featuring web-based services for online management of personal computer game software; Providing temporary use of web-based software; Providing temporary use of web-based applications; Software as a service (SaaS); Platform as a service (PaaS); Software development in the framework of software publishing; Application service provider (ASP) services; Development of computer software application solutions; Design and development of software in the field of mobile applications; Development of video and computer games; Design and development of game artificial intelligence technologies; Design and development of artificial intelligence software; Design and development of software for game artificial intelligence; Development of machine learning software; Development of software for AI-controlled game characters; Development of software for conversational artificial intelligence; Development of software for natural language processing; Development of software for generating dynamic dialogue for computer games; Development of software for real-time in-game voice synthesis; Development of software for real-time speech synthesis for computer games; Artificial intelligence consultancy; Research and development relating to artificial intelligence; Software as a service (SaaS) featuring game artificial intelligence software; Software as a service (SaaS) featuring software for AI-powered virtual characters; Software as a service (SaaS) featuring software for real-time in-game voice synthesis; Software as a service (SaaS) featuring software for speech synthesis; Software as a service (SaaS) featuring software for voice synthesis; Software as a service (SaaS) featuring software for generating dynamic dialogue for computer games; Platform as a service (PaaS) featuring game artificial intelligence software; Providing temporary use of non-downloadable software for game artificial intelligence; Providing temporary use of non-downloadable software for real-time in-game voice synthesis; Providing temporary use of non-downloadable software for speech synthesis; Providing temporary use of non-downloadable software for voice synthesis; Providing temporary use of non-downloadable software for conversational artificial intelligence; Providing temporary use of non-downloadable software for natural language processing.
Computer game programs; Computer game software; Video game software; Computer game software for use on mobile and cellular phones; Electronic game software for mobile phones; Game programs and software for use with electronic games of all kinds; Downloadable computer game software via a global computer network and wireless devices; Computer game programs downloaded via the Internet; Downloadable electronic game programs; Computer software applications, downloadable; Application development software, downloadable; Computer programs (downloadable software); Artificial intelligence software; Artificial intelligence software for game technologies; Artificial intelligence software for computer games, video games and interactive entertainment; Machine learning software; Generative artificial intelligence software; Computer software for game artificial intelligence (AI); Computer software for controlling artificial intelligence-powered non-player characters (NPCs); Computer software for autonomous virtual game characters; Computer software for conversational artificial intelligence; Computer software for natural language processing; Computer software for generating, synthesising, modifying and processing speech and voices; Computer software for real-time in-game voice synthesis; Computer software for real-time speech synthesis in computer games; Speech synthesis software; Text-to-speech software; Speech recognition software; Voice conversion software; Voice cloning software; Computer software for generating dynamic dialogue for computer games; Computer software for procedural generation of game content; Computer software for generating game assets using artificial intelligence; Computer software for localisation and translation of in-game dialogue; Downloadable software for creating, training, operating and managing AI-powered virtual characters; Downloadable software development kits (SDKs) for game artificial intelligence; Application programming interface (API) software for game artificial intelligence; Electronic publications, downloadable; Downloadable digital files authenticated by non-fungible tokens (NFTs); Downloadable music files; Downloadable image files.
Voice communication services for online computer games; Transmission of voice, audio and data via computer networks; Streaming of audio for use in online computer games; Providing online chat rooms and electronic communication services for computer game players; Telecommunications services enabling real-time voice interaction between users and AI-powered virtual characters.
Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.