U.S. federal trademark · Serial No. 98700186
Toys, namely plush toys, stuffed toys, action figures, children's educational toys for developing and teaching mental health awareness and social emotional learning skills; games, namely, card games, interactive in-person group games featuring mental health awareness and social emotional learning
promoting public awareness of mental health and social emotional learning; developing marketing and promotional programs for others in the field of mental health awareness and social emotional learning; business consulting and advisory services in the field of mental health awareness and social emotional learning; providing in-person promotional forums in the field of mental health awareness and social emotional learning
Rubber or silicone wristbands in the nature of bracelets; rubber or silicone wristbands, in the nature of bracelets, incorporating indicia corresponding to a mental, emotional condition or state of the wearer; rubber or silicone wristbands, in the nature of bracelets, featuring mental health awareness and social emotional learning messages; jewelry, namely wristbands being bracelets, bracelets, necklaces, rings, pins, jewelry charms, incorporating indicia corresponding to a mental, emotional condition or state of the wearer, and featuring mental health awareness and social emotional learning messages.
games, namely downloadable computer games software featuring mental health awareness and social emotional learning.
Educational services, namely conducting programs in the field of mental health awareness and social emotional learning; Educational services, namely developing educational programs and materials for others in the field of mental health awareness and social emotional learning; training services in the field of mental health awareness and social emotional learning; Educational and entertainment services, namely, providing educational speakers in the field of mental health education and social emotional learning.
games, namely non-downloadable online computer games software featuring mental health awareness and social emotional learning.
Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.