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THESPIKE.GG

○ Dead · Abandoned

U.S. federal trademark · Serial No. 90019423

Mark
THESPIKE.GG
Status
Abandoned
Serial Number
90019423
Filing Date
May 8, 2020
Class(es)
Class 009, Class 035, Class 038, Class 041, Class 042, Class 045

Owner

Minacov Group Inc.
03 · Saint-Laurent, QC, CA

Goods & Services

Software as a service (SaaS) provider in the field of video gaming, e-sports and advertising; software as a service (SaaS) featuring a virtual event room allowing users to connect by voice, instant messaging and video and to watch multimedia content together; software as a service (SaaS) featuring a platform allowing users to post multimedia content and user generated content, to vote and comment on the multimedia content and user-generated content posted by other users, to send instant messages, to stream and access audio and video content in the field of e-sports and video gaming, to play video games, casino games, betting games and gamble

Advertising on the internet for others; promoting the goods and services of others through placing advertising in live streams and pre-recorded videos of video gaming via the Internet; design of advertisements and advertising material for others; promoting the goods and services of others via contests; advertising the goods and services of others; compilation of statistics; dissemination of advertising matter for others; development of marketing strategies and concepts for others; direct marketing of the goods and services of others; providing market intelligence services; provision of marketing reports; business management services relating to information and data compiling and analyzing; promotional sponsorship of others in the field of e-sports and video gaming events; arranging financial sponsorships for others in the field of e-sports and video gaming; administration and coordination of team leagues in the field of e-sports and video gaming; administration of customer rewards programs; administration of rewards programs for users of a website posting multimedia content and user-generated content

Entertainment in the nature of e-sports and video gaming events and webcasts; entertainment services, namely, providing online video games, online videos featuring video games being played by others, live performances by video game players; providing news, articles, statistics, blogs, rankings, commentary, editorials, and opinions concerning e-sports and video gaming via a website; providing ratings for video game content and events; arranging and conducting e-sports and video gaming tournaments, competitions, exhibitions and events; arranging online watch parties for e-sports and video gaming events; publishing of electronic publications; organizing video gaming leagues; casino services; online casino gaming services; providing non-downloadable casino games and video games via the internet; betting services; providing on-line computer games; operating lotteries; online gambling services; online video gaming services

Downloadable application for mobile phones and tablet computers and downloadable computer software providing access to a virtual event room allowing users to connect by voice, instant messaging and video and to watch multimedia content together; downloadable application for mobile phones and tablet computers and downloadable computer software allowing users to post multimedia content and user-generated content, to vote and comment on the multimedia content and user-generated content posted by other users, to send instant messages, to stream and access audio and video content in the field of e-sports and video gaming, to play video games, casino games, betting games and gamble

Providing access to a web, mail and news portal; providing access to online chatrooms and internet forums; providing access to a website for the transmission of messages, comments and multimedia content among users; providing access to a website allowing users to post multimedia content and user generated content and to vote and comment on the multimedia content and user-generated content posted by other users; instant messaging services; streaming of audio and video content via the internet in the field of e-sports and video gaming; broadcasting of e-sports and video gaming events via the internet; teleconferencing services; videoconferencing services; web conferencing services; streaming online watch parties for e-sports and video gaming events; providing access to a virtual event room allowing users to connect by voice, instant messaging and video and to watch multimedia content together

Online social networking services

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Source: USPTO federal trademark records. Informational only, not legal advice. Status and details may lag the live USPTO database.